Building · Fortress Age
Stronghold
Stronghold (proto ID deIncaStronghold) is a building in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 6,000 hit points, ranged 8 every 3 s at range 24. It costs 350 wood, 350 coin and takes 60 s to build. 3 civilizations have it.
Quick answers (3)
- How much does Stronghold cost in AoE3?
- 350 wood, 350 coin; 60 s to build (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Stronghold?
- Inca, Portuguese and Spanish.
- What is the proto ID of Stronghold?
- deIncaStronghold — the name scenario triggers, AI scripts and mods use.
A powerful defensive fortification that can train all Inca military units. Garrisoned units strengthen its attack.
- Siege resist
- 0%
- Build limit
- 1
- Available from
- IIIFortress
- XP when killed
- 140
- Game ID
deIncaStronghold
In the game's words
How to use it
The Stronghold replaces the Fort and is unique to the Incas. Just like the Fort, the Stronghold is a formidable structure whose fortifications unleash heavy fire on nearby enemy objects. Since Stronghold fire is effective against enemy units and particularly deadly to ships, it is wise to attack Strongholds with units that outrange them or deal a lot of siege damage. Artillery, especially Mortars, and Monitors are excellent at leveling Strongholds. Strongholds can only be built by the Inca War Chief or by a Stronghold Travois, which can be sent from the Home City or acquired by selecting The Chief as a politician for advancing to the Industrial or the Imperial Age. The Incas can initially build only a single Stronghold, but can increase the build limit by advancing in age or through Home City Shipments. Like Forts, Inca Strongholds can train military units and be upgraded with technologies or Home City Shipments. However, they have the unique ability to garrison military units, increasing the Stronghold’s attack value.
History
The Inca Empire dominated the Andean region not just through remarkable administration and military logistics, but also with a series of extensive strongholds, often situated on mountains or other strategically important locations. Combinations of stone walls, ramparts, and earthworks formed defensible positions from which the Inca could control the surrounding territory. Strongholds such as Saqsahuaman, Machu Picchu, and Ollantaytambo played a critical role in the deadly conflict between the Spanish and the Inca, frustrating attempts by the former to conquer Inca land and the latter to retake it. Despite superior Spanish technology, the firm earthworks and stone ramparts provided a surprisingly staunch resistance against assaults, while defenders used the surrounding terrain to great effect in hampering hostile advances.
From the game's History encyclopedia (Buildings).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Rangedarea 1.5 | 8 ranged | 3 s | 24 | ×0.5 vs Artillery×0.5 vs Siege Trooper×0.25 vs Villager×0.1 vs Hero |
| Anti-ship | 33.35 siege | 3 s | 40 | ×0.5 vs Siege Trooper |
Trains and researches
Every unit and technology the game lists at this building; each civilization sees only its own.
Built by
Civilizations
Cards and technologies that change it
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).