Civilization comparison · AoE3: DE 100.19.18309
British vs Russians
British and Russians share 15 of their regular units and 83 Home City cards. British start worth 1,200 resources and train 20 kinds of units; Russians start worth 1,300 and train 21.
Start worth 1,200 · 2 Crates of Food, 2 Cords of Wood, 1 Explorer, 6 Settler, 1 Tiny Crate of Food, 1 Tiny Crate of Wood
Civilization bonus: Manor spawns a settler when built. Royal guard units: Musketeer (Redcoat) and Hussar (King's Life Guard) Unique units: Longbowman and Rocket
Start worth 1,300 · 5 Crates of Food, 2 Cords of Wood, 1 Explorer, 5 Settler
Civilization bonus: Settlers and Infantry train faster in groups at the expense of combat strength. Has a population limit of 210. Royal guard units: Cavalry Archer (Dvoryane) and Grenadier (Pavlov Grenadiers) Unique units: Strelet, Rekrut, Poruchik, Cossack and Oprichnik Unique buildings: Blockhouses are a combination of Barracks and Outposts.
Units only one of them has
Both: Caravel, Culverin, Falconet, Fishing Boat, Frigate, Galleon, Grenadier, Monitor, Mortar, Priest, Settler, Surgeon, Horse Artillery, Petard, Spy.
Best age-up per age
| Age | British | Russians |
|---|---|---|
| Colonial Age | ||
| Fortress Age | ||
| Industrial Age | ||
| Imperial Age |
The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).
Home City cards
84
only British
83
in both decks
92
only Russians