AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

British vs Russians

British and Russians share 15 of their regular units and 83 Home City cards. British start worth 1,200 resources and train 20 kinds of units; Russians start worth 1,300 and train 21.

vs
British

Start worth 1,200 · 2 Crates of Food, 2 Cords of Wood, 1 Explorer, 6 Settler, 1 Tiny Crate of Food, 1 Tiny Crate of Wood

Civilization bonus: Manor spawns a settler when built. Royal guard units: Musketeer (Redcoat) and Hussar (King's Life Guard) Unique units: Longbowman and Rocket

Russians

Start worth 1,300 · 5 Crates of Food, 2 Cords of Wood, 1 Explorer, 5 Settler

Civilization bonus: Settlers and Infantry train faster in groups at the expense of combat strength. Has a population limit of 210. Royal guard units: Cavalry Archer (Dvoryane) and Grenadier (Pavlov Grenadiers) Unique units: Strelet, Rekrut, Poruchik, Cossack and Oprichnik Unique buildings: Blockhouses are a combination of Barracks and Outposts.

Units only one of them has

Both: Caravel, Culverin, Falconet, Fishing Boat, Frigate, Galleon, Grenadier, Monitor, Mortar, Priest, Settler, Surgeon, Horse Artillery, Petard, Spy.

Best age-up per age

AgeBritishRussians
Colonial AgeThe Naturalist ≈ 500The Naturalist ≈ 500
Fortress AgeThe Mohawk Statesman ≈ 790The Adventurer ≈ 1,020
Industrial AgeThe Engineer ≈ 1,000The King's Musketeer ≈ 1,300
Imperial AgeEl Presidente ≈ 2,000El Presidente ≈ 2,000

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

84

only British

83

in both decks

92

only Russians