Civilization comparison · AoE3: DE 100.19.18309
Dutch vs Spanish
Dutch and Spanish share 15 of their regular units and 82 Home City cards. Dutch start worth 1,350 resources and train 21 kinds of units; Spanish start worth 1,280 and train 22.
Start worth 1,350 · 4 Chests of Coin, 2 Cords of Wood, 1 Envoy, 1 Explorer, 6 Settler
Civilization bonus: Trains Merchants, unique villagers that cost coin instead of food and have lower train limit, but gather coin 15% faster. Begins with an Envoy. Royal guard units: Halberdier (Stadswacht) and Ruyter (Carabineer) Unique units: Merchant, Envoy, Ruyter and Fluyt Unique buildings: Can build Banks to automatically produce coin
Start worth 1,280 · 3 Crates of Food, 2 Cords of Wood, 1 Explorer, 6 Settler, 1 War Dog
Civilization bonus: Faster shipments from home city. Royal guard units: Pikeman (Tercios), Rodelero (Espadachins), Lancer (Garrochistas) Unique units: War Dog, Missionary, Rodelero, Lancer
Units only one of them has
Both: Caravel, Culverin, Falconet, Fishing Boat, Frigate, Hussar, Monitor, Mortar, Pikeman, Settler, Skirmisher, Surgeon, Horse Artillery, Petard, Spy.
Best age-up per age
| Age | Dutch | Spanish |
|---|---|---|
| Colonial Age | ||
| Fortress Age | ||
| Industrial Age | ||
| Imperial Age |
The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).
Home City cards
93
only Dutch
82
in both decks
84
only Spanish