AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Poles vs Spanish

Poles and Spanish share 15 of their regular units and 63 Home City cards. Poles start worth 1,400 resources and train 20 kinds of units; Spanish start worth 1,280 and train 22.

vs
Poles

Start worth 1,400 · 4 Crates of Food, 2 Cords of Wood, 6 Settler, 1 Hetman

Civilization bonus: Buildings cost less and build faster, but are weaker. Starts with a Hetman, a cavalry hero who can construct the Sejm, a building that produces resources based on Settler population. Royal guard units: Cavalry Archer (Pancerny), Piechur (Kurpie Marksman), Pikeman (Scytheman), and Retainer (Vanguard). Unique units: Hetman, Winged Hussar, Retainer, Piechur. Unique buildings: Folwarks can train military units and also replace Mills and Livestock Pens. The Sejm combines an early Capitol and Factory.

Spanish

Start worth 1,280 · 3 Crates of Food, 2 Cords of Wood, 1 Explorer, 6 Settler, 1 War Dog

Civilization bonus: Faster shipments from home city. Royal guard units: Pikeman (Tercios), Rodelero (Espadachins), Lancer (Garrochistas) Unique units: War Dog, Missionary, Rodelero, Lancer

Units only one of them has

Both: Caravel, Crossbowman, Culverin, Falconet, Fishing Boat, Frigate, Galleon, Monitor, Mortar, Pikeman, Settler, Surgeon, Horse Artillery, Petard, Spy.

Best age-up per age

AgePolesSpanish
Colonial AgeThe Naturalist ≈ 700The Naturalist ≈ 500
Fortress AgeThe Scout ≈ 840The Scout ≈ 800
Industrial AgeThe Cavalry Marshal ≈ 1,400The Cavalry Marshal ≈ 1,200
Imperial AgeThe Royalist ≈ 2,100El Presidente ≈ 2,000

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

90

only Poles

63

in both decks

103

only Spanish