AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Building · Fortress Age

Arsenal

Arsenal (proto ID Arsenal) is a building in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 3,000 hit points. It costs 250 wood and takes 20 s to build. 17 civilizations have it.

Quick answers (3)
How much does Arsenal cost in AoE3?
250 wood; 20 s to build (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Arsenal?
British, United States, Danes, Ethiopians, Hausa, Italians, Maltese, Mexicans, Poles, Swedes, Dutch, French, Germans, Ottomans, Portuguese, Russians and Spanish.
What is the proto ID of Arsenal?
Arsenal — the name scenario triggers, AI scripts and mods use.
Hit points
3,000
Cost
Wood250
Build time
20 s
Line of sight
12

Provides military improvements.

Siege resist
0%
Available from
IIIFortress
XP when killed
100
Game ID
Arsenal

In the game's words

How to use it

The Arsenal does not have any units in it to train, but it has a lot of improvements in it for each of the three major unit lines - infantry, cavalry, and artillery. The improvements available in this building can shore up unit weaknesses, like giving artillery more hitpoints, or emphasize unit strengths, like giving Skirmishers and muskets better range. Whether you are building one or a mix of unit lines, the bonuses provided in the Arsenal can give your armies an edge. It should be noted that these improvements apply to Native American warriors and soldiers as well. The Advanced Arsenal card in the Home City adds additional improvements to the Arsenal.

History

An arsenal is a storehouse for all manner of weapons and ordinance of war. Some arsenals were brick-and-mortar storehouses, guarded and protected. During the lead up to the American Revolutionary War, arsenals could be any stockpile of weapons, often hidden in attics and walls so that British soldiers could not find them. Artillery pieces were even taken apart and buried in fields to hide them, making "arsenals" out of entire towns. On April 19, 1775, the British marched into Lexington hoping to chase down rebellion leaders and capture an insurgent arsenal. The British regulars outnumbered the revolutionaries 10 to 1 and ordered the gathered militia to stand down so that they could go about disbanding the militia and seizing or destroying any weapons cached in an arsenal.

From the game's History encyclopedia (Buildings).

Arsenal, from the game's History

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Cards and technologies that change it

Advanced Arsenalbecomes available
Chipotle TacticsBuilding: resources back when killed set to 0.2; resources back when killed set to 0.2
Bayajidda EpicBuilding: XP for building set to 0
Branicki ArchitectureBuilding: hit points +5%
Byzantine LegacyBuilding: hit points +15%
Camp MovementsBuilding: build time −25%
Code NapoleonBuilding: Coin cost +25%, Wood cost +25%, Food cost +25%
Cree Textile CraftsmanshipBuilding: build time −25%, Wood cost −10%, Coin cost −10%, Food cost −10%
End RelationsBuilding: line of sight −7
End RelationsBuilding: Food cost +15%, Wood cost +15%
Flying ButtressBuilding: hit points +20%
Gas LightingBuilding: line of sight +4
Gondarine ArchitectureBuilding: hit points +25%
Heated ShotBuilding: damage bonus against Ship +50%
Huanka SupportBuilding: build time −15%
Improved BuildingsBuilding: hit points +40%
Improved BuildingsBuilding: hit points +40%
Industrial AgeBuilding: line of sight +4
Land ReformsBuilding: XP for building +100%
Land ReformsBuilding: XP for building +100%
LantakasBuilding: damage +15%
Maya ArchitectureBuilding: hit points +30%
Mazepa ArchitectureBuilding: hit points +25%
Monumental ArchitectureBuilding: hit points +30%
Mughal ArchitectureBuilding: Wood cost −20%, build time −30%
Ottoman AlliesBuilding: line of sight +7
Portuguese AlliesBuilding: Wood cost −15%, Food cost −15%
Radvila ArchitectureBuilding: hit points +25%
State ConstitutionsBuilding: hit points +25%
TEAM Coastal DefensesBuilding: damage bonus against Ship +0.8
TEAM Improved BuildingsBuilding: hit points +25%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Tupi Forest BurningBuilding: Wood cost −20%
WampumBuilding: XP for building +35%
Winter CountsBuilding: XP for building +20%
Zamojski ArchitectureBuilding: hit points +15%

…and 1 more that change every Find Other Military Building.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).