AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

French vs Poles

French and Poles share 15 of their regular units and 66 Home City cards. French start worth 1,290 resources and train 22 kinds of units; Poles start worth 1,400 and train 20.

vs
French

Start worth 1,290 · 5 Coureur des Bois, 3 Crates of Food, 2 Cords of Wood, 1 Explorer, 1 Native Scout

Civilization bonus: Begins with a Native Scout. Trains Coureurs des Bois instead of Settlers. Royal guard units: Skirmisher (Voltigeurs), Cuirassier (Gendarmes) Unique units: Coureurs des Bois and Cuirassier

Poles

Start worth 1,400 · 4 Crates of Food, 2 Cords of Wood, 6 Settler, 1 Hetman

Civilization bonus: Buildings cost less and build faster, but are weaker. Starts with a Hetman, a cavalry hero who can construct the Sejm, a building that produces resources based on Settler population. Royal guard units: Cavalry Archer (Pancerny), Piechur (Kurpie Marksman), Pikeman (Scytheman), and Retainer (Vanguard). Unique units: Hetman, Winged Hussar, Retainer, Piechur. Unique buildings: Folwarks can train military units and also replace Mills and Livestock Pens. The Sejm combines an early Capitol and Factory.

Units only one of them has

Both: Caravel, Crossbowman, Culverin, Falconet, Fishing Boat, Frigate, Galleon, Monitor, Mortar, Pikeman, Priest, Surgeon, Horse Artillery, Petard, Spy.

Best age-up per age

AgeFrenchPoles
Colonial AgeThe Naturalist ≈ 500The Naturalist ≈ 700
Fortress AgeThe Gentleman Pirate ≈ 800The Scout ≈ 840
Industrial AgeThe Engineer ≈ 1,000The Cavalry Marshal ≈ 1,400
Imperial AgeEl Presidente ≈ 2,000The Royalist ≈ 2,100

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

100

only French

66

in both decks

87

only Poles