Cavalry · Colonial Age
Uhlan
Uhlan (proto ID Uhlan) is a cavalry unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 190 hit points, melee 35 every 1.5 s, 30% ranged resist. It costs 50 food, 100 coin and takes 35 s to train at the Fort, Galleon, Stable and 2 more. For the same resources it loses hardest to the Puma Spearman (edge ×2) and beats the Gatling Gun hardest. 23 civilizations have it.
Quick answers (5)
- What counters Uhlan in AoE3?
- For the same resources, Puma Spearman (×2), Levied Spearman (×1.9), Soldado (×1.9) and Veteran Halberdier (×1.8) beat it hardest among regular units (base stats, AoE3: Definitive Edition 100.19.18309).
- What is Uhlan good against?
- For the same resources it beats Gatling Gun (×9.3), Culverin (×7.3), Organ Gun (×7.1) and Siege Elephant (×6) hardest.
- How much does Uhlan cost in AoE3?
- 50 food, 100 coin; 35 s to train; 2 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Uhlan?
- British, Chinese, United States, Danes, Ethiopians, Hausa, Inca, Italians, Maltese, Mexicans, Poles, Swedes, Dutch, French, Germans, Japanese, Ottomans, Portuguese, Russians, Spanish, Aztecs, Haudenosaunee and Lakota.
- What is the proto ID of Uhlan?
- Uhlan — the name scenario triggers, AI scripts and mods use.
Hand cavalry that sacrifices hitpoints for attack.
- Population
- 2
- Line of sight
- 15
- Ranged resist
- 30%
- Available from
- IIColonial
- XP when killed
- 15
- Game ID
Uhlan
In the game's words
How to use it
Uhlans are a unique German cavalry unit with good speed who sacrifice higher hitpoints for a good attack, but have no range. Like most melee cavalry they rely on their speed to get close to enemy units or to flee battles they don't want to fight. Uhlans arrive with every Shipment from the Home City beyond the first Age, so expect a German player to have at least some military units early to defend their colony or rush enemies.
History
Uhlans grew out of Polish light cavalry used by the Prussians and from the Tartars that settled in Lithuania after their defeat by Tamerlane. These Tartars were - like their forefathers - an elite mounted cavalry. In the nineteenth century, Prussian cavalry from Poland were called uhlans, and before long light cavalry in general were referred to as uhlans. Uhlans wore a distinctive four-cornered hat, the czapka, which was tall and sometimes decorated with plumes, and a jacket called an ulanka. They were armed with lances, sabers and, later, pistols.
From the game's History encyclopedia (Cavalry).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Melee | 35 melee | 1.5 s | — | — |
| Siege | 19 siege | 3 s | — | — |
| Tramplearea 3 | 24 melee | 2 s | — | — |
Counters, worked out
Armies of equal cost, base stats (no upgrades or cards). "Edge" = how many times the winner's spending the loser would need to draw.
Uhlan beats
Gatling Gunedge ×9.3
Culverinedge ×7.3
Organ Gunedge ×7.1
Siege Elephantedge ×6
Hand Mortaredge ×5.6
Leather Cannonedge ×5.3
Light Cannonedge ×4.2
Huaracaedge ×3.8
Beats Uhlan
Puma Spearmanedge ×2
Levied Spearmanedge ×1.9
Soldadoedge ×1.9
Veteran Halberdieredge ×1.8
Levied Gunneredge ×1.7
Tomahawkedge ×1.7
Sentineledge ×1.7
Rodeleroedge ×1.7
How this is worked out
Each hit: damage × every multiplier that matches the target's types × (1 − the target's resist to that damage). Two ranged units trade shots; against a melee-only unit the better of ranged and melee is used. Damage per second = hit ÷ seconds between attacks.
Armies bought with the same resources fight by Lanchester's square law: strength = (resources ÷ unit cost)² × damage per second × hit points. The edge is the square root of the strength ratio. All matchups.
Trained at
Civilizations
Home City cards that ship it
Cards and technologies that change it
…and 28 more that change every Hand Cavalry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).