Building · Colonial Age
Caravanserai
Caravanserai (proto ID ypCaravanserai) is a building in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 2,500 hit points. It costs 200 wood and takes 30 s to build. 1 civilization has it.
Quick answers (3)
- How much does Caravanserai cost in AoE3?
- 200 wood; 30 s to build (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Caravanserai?
- Indians.
- What is the proto ID of Caravanserai?
- ypCaravanserai — the name scenario triggers, AI scripts and mods use.
Trains and upgrades hand and ranged cavalry.
- Siege resist
- 0%
- Available from
- IIColonial
- XP when killed
- 40
- Game ID
ypCaravanserai
In the game's words
How to use it
Available in the Commerce Age, the Caravanserai is similar to a Stable but instead of producing mounted equine units, it trains camels and elephants. It is unique to the Indian civilization.
History
A caravanserai was a quadrangular building frequented by merchants along routes in the Middle East, North Africa, and Southeastern Europe. It was designed specifically to accommodate the needs of travelers and their pack animals. The central courtyard featured a fountain and was opened to the sky. The caravanserai was surrounded by a series of arcades and stalls large enough to keep 300 to 400 camels comfortably. A typical caravanserai offered refreshment for humans and animals, space for religious worship, lodging, and a small market where those passing through could purchase new goods for the road ahead. Some of the more elaborate caravanserai even offered luxurious private baths. The word “caravanserai” is derived from the Persian “karwan,” which signifies a company (or “caravan”) of travelers in a large inn or “serai.” Early Muslim rulers often built and maintained these inns on well-worn travel routes to encourage political solidarity, trade safety, and economic growth of their kingdoms.
From the game's History encyclopedia (Buildings).
Trains and researches
Every unit and technology the game lists at this building; each civilization sees only its own.
Built by
Civilizations
Cards and technologies that change it
…and 1 more that change every Stables.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).