AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Inca vs Lakota

Inca and Lakota share 3 of their regular units and 24 Home City cards. Inca start worth 1,450 resources and train 11 kinds of units; Lakota start worth 1,300 and train 12.

vs
Inca

Start worth 1,450 · 3 Crates of Food, 4 Cords of Wood, 1 Llama, 5 Villager, 1 War Chief

Civilization bonus: Kancha Houses produce food. Receives a free Chasqui with Exploration Age shipments and with each Age-up. Chasqui's can construct Tambos (powerful Trading Posts that can receive shipments and civilians can garrison in). Military units can garrison in Kallankas and Strongholds. Priestesses can convert enemies and work at the Community Plaza. Unique units: Chasqui, Plumed Spearman, Chimu Runner, Jungle Bowman, Bolas Warrior, Huaraca, Maceman, Priestess and Chincha Raft. Unique buildings: Kallanka, Stronghold, Kancha House and Tambo Unique ceremonies: Moon Ceremony and Supay Ceremony

Lakota

Start worth 1,300 · 1 Chests of Coin, 4 Crates of Food, 1 Cords of Wood, 5 Villager, 1 War Chief

Civilization bonus: Begins with 200 population and Huntable Animals last longer, but cannot build Walls until the Industrial Age. Unique units: Axe Rider, Bow Rider, Cetan Bowman, Rifle Rider, Tokala Soldier, Tashunke Prowler, Wakina Rifle and Club Warrior. Unique buildings: Teepee provides small hitpoint bonus to nearby units. Unique ceremonies: Call the People Ceremony and Tokala Ceremony

Units only one of them has

Both: Canoe, Fishing Boat, Villager.

Best age-up per age

AgeIncaLakota
Colonial AgeThe Wise Woman ≈ 600The Wise Woman ≈ 3,000
Fortress AgeThe Warrior ≈ 840The Wise Woman ≈ 6,000
Industrial AgeThe Wise Woman ≈ 1,000The Wise Woman ≈ 10,000
Imperial AgeThe Wise Woman ≈ 2,000The Wise Woman ≈ 15,000

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

118

only Inca

24

in both decks

121

only Lakota