Civilization comparison · AoE3: DE 100.19.18309
Danes vs Russians
Danes and Russians share 15 of their regular units and 67 Home City cards. Danes start worth 1,100 resources and train 24 kinds of units; Russians start worth 1,300 and train 21.
Start worth 1,100 · 3 Crates of Food, 2 Cords of Wood, 1 Explorer, 5 Settler, 1 Customs Wagon
Civilization bonus: Ages are cheaper but cannot Revolt. Starts with a Customs House that holds all resource crates and grants income for shipments of other players. Royal guard units: All military land units. Unique units: Snaphane and Gunboat. Unique buildings: Customs House gets resources from shipments. Round Churches act as defensive buildings. Watch Houses train and upgrade Snaphaner.
Start worth 1,300 · 5 Crates of Food, 2 Cords of Wood, 1 Explorer, 5 Settler
Civilization bonus: Settlers and Infantry train faster in groups at the expense of combat strength. Has a population limit of 210. Royal guard units: Cavalry Archer (Dvoryane) and Grenadier (Pavlov Grenadiers) Unique units: Strelet, Rekrut, Poruchik, Cossack and Oprichnik Unique buildings: Blockhouses are a combination of Barracks and Outposts.
Units only one of them has
Only Danes
Ship
Both: Caravel, Culverin, Falconet, Fishing Boat, Frigate, Galleon, Grenadier, Monitor, Mortar, Priest, Settler, Surgeon, Horse Artillery, Petard, Spy.
Best age-up per age
| Age | Danes | Russians |
|---|---|---|
| Colonial Age | ||
| Fortress Age | ||
| Industrial Age | ||
| Imperial Age |
The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).
Home City cards
83
only Danes
67
in both decks
108
only Russians