AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Worked out · AoE3: DE 100.19.18309

Best artillery

No. 1: Falconet (fights won 47%), then Horse Artillery (45%) and Flaming Arrow (42%). Every regular artillery piece ranked by the share of equal-cost fights it wins (area damage counted on one target).

#NameFights wonNote
1Falconet47%loses hardest to Retainer
2Horse Artillery45%loses hardest to Retainer
3Flaming Arrow42%loses hardest to Retainer
4Light Cannon27%loses hardest to Retainer
5Leather Cannon24%loses hardest to Retainer
6Culverin8%loses hardest to Retainer
7Hand Mortar8%loses hardest to Retainer
8Siege Elephant6%loses hardest to Veteran Oprichnik
9Gatling Gun3%loses hardest to Retainer
10Organ Gun2%loses hardest to Retainer
11Sebastopol Mortar0%
How this is worked out

Equal-cost fights by Lanchester's square law: strength = (resources ÷ unit cost)² × damage per second × hit points; one hit = damage × the multipliers matching the target × (1 − its resist). Fights won = share of the other 122 regular units it beats.

Assumptions: Base stats: no upgrades, cards or civilization bonuses. Range and speed (kiting) are not modelled, which undersells skirmishers and archers; area damage counts on one target.

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