AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Artillery · Industrial Age

Rocket

Rocket (proto ID Rocket) is an artillery unit in AoE3: Definitive Edition 100.19.18309 from the Industrial Age: 350 hit points, ranged 300 every 5 s at range 28 (×1.5 vs Infantry, ×3 vs Ship, ×2 vs Fixed Gun), 75% ranged resist. It costs 100 wood, 500 coin and takes 90 s to train at the Artillery Foundry. 5 civilizations have it.

Quick answers (3)
How much does Rocket cost in AoE3?
100 wood, 500 coin; 90 s to train; 6 population (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Rocket?
British, United States, Hausa, Mexicans and Poles.
What is the proto ID of Rocket?
Rocket — the name scenario triggers, AI scripts and mods use.
Hit points
350
Cost
Coin500Wood100
Train time
90 s
Speed
4

Heavy artillery that fires a rocket and is good against infantry or buildings. Can only be trained at the Factory or shipped from the Home City.

Population
6
Line of sight
32
Ranged resist
75%
Available from
IVIndustrial
XP when killed
60
Game ID
Rocket

In the game's words

How to use it

The Rocket is a unique British artillery piece that has a long range and does a lot of damage. It is produced from the Factory, or can be sent from the Home City. Like all artillery pieces, it is expensive and takes up several population spaces.

History

The first rockets used in warfare were developed by the Chinese and Indians. The principle is not dissimilar to a bottle rocket, where explosive propellant (gunpowder) propels a missile (the rocket) and is stabilized by a stick that extends well beyond the body of the rocket. It was William Congreve, a British officer, who developed their use for warfare in the Napoleonic era. His rockets were tubes capped by cones and filled with gunpowder and either shrapnel or shot. They were fired from structures that consisted of a ladder with supports for the body of the rocket and a frame to prop up both ladder and rocket. These were tall affairs, and needed to be, when the stick of a large rocket could be as long as 15 feet! The "rockets' red glare" in the Star-Spangled Banner, the national anthem of the US, refers to the rockets used by the British navy in their assault on Fort McHenry in 1814.

From the game's History encyclopedia (Artillery).

Rocket, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Cannonarea 4300 siege5 s28×0.75 vs Artillery×1.5 vs Infantry×3 vs Ship×2 vs Fixed Gun×0.5 vs Arrow Knight

Trained at

Civilizations

BritishUnited StatesHausaMexicansPoles

Home City cards that ship it

Cards and technologies that change it

Engineering SchoolArtillery: train time −30%; train time +20%
Imperial Rocketsdamage +50%, hit points +50%
Mass Productiontrain time −25%
Schumacher Rocketstrain time −25%, hit points −50%
TEAM Engineering SchoolArtillery: train time −15%; train time +10%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%; Artillery: train time +15%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Ignatian SpiritualityUnit Class: hit points +5%
Artillery HitpointsArtillery: hit points +15%
BakufuArtillery: train time +10%
Flying BatteryArtillery: speed +1.1
Gunner's QuadrantArtillery: line of sight +6
Heated ShotArtillery: damage bonus against Ship +50%
Italian FirearmsArtillery: area of damage (Cannon) +25%, area of damage (Solid) +25%, area of damage (Explosive) +25%
Knox's Continental ArtilleryArtillery: train time −10%, hit points +10%
LantakasArtillery: damage +15%
Marion's DiversionsArtillery: speed +5%
Plan of VeracruzArtillery: line of sight +4
Professional GunnersArtillery: hit points +10%
Siege AttackArtillery: damage +15%
Siege CombatArtillery: damage +15%, hit points +15%
Siege HitpointsArtillery: hit points +15%
Smokeless PowderArtillery: damage +5%
TEAM Odzutsu MortarsArtillery: damage +10%
TopçularArtillery: damage +15%, hit points +15%
TrunionArtillery: speed +15%

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).