AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Italians vs Poles

Italians and Poles share 12 of their regular units and 52 Home City cards. Italians start worth 1,370 resources and train 21 kinds of units; Poles start worth 1,400 and train 20.

vs
Italians

Start worth 1,370 · 6 Crates of Food, 2 Cords of Wood, 1 Explorer, 3 Settler, 1 Architect

Civilization bonus: Gets a free Settler with every technology and may research those at Economic Buildings in any age. Royal Guard Units: Mortars (Galilean Mortars) and Culverins (Spingardes) Unique Units: Architect, Bersagliere, Galleass, Pavisier. Unique Buildings: Basilica, Lombard

Poles

Start worth 1,400 · 4 Crates of Food, 2 Cords of Wood, 6 Settler, 1 Hetman

Civilization bonus: Buildings cost less and build faster, but are weaker. Starts with a Hetman, a cavalry hero who can construct the Sejm, a building that produces resources based on Settler population. Royal guard units: Cavalry Archer (Pancerny), Piechur (Kurpie Marksman), Pikeman (Scytheman), and Retainer (Vanguard). Unique units: Hetman, Winged Hussar, Retainer, Piechur. Unique buildings: Folwarks can train military units and also replace Mills and Livestock Pens. The Sejm combines an early Capitol and Factory.

Units only one of them has

Both: Caravel, Culverin, Falconet, Fishing Boat, Frigate, Monitor, Mortar, Pikeman, Settler, Surgeon, Horse Artillery, Petard.

Best age-up per age

AgeItaliansPoles
Colonial AgeThe Philosopher Prince ≈ 500The Naturalist ≈ 700
Fortress AgeThe Gentleman Pirate ≈ 800The Scout ≈ 840
Industrial AgeThe Cavalry Marshal ≈ 1,080The Cavalry Marshal ≈ 1,400
Imperial AgeEl Presidente ≈ 2,000The Royalist ≈ 2,100

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

133

only Italians

52

in both decks

101

only Poles