Civilization comparison · AoE3: DE 100.19.18309
Italians vs Poles
Italians and Poles share 12 of their regular units and 52 Home City cards. Italians start worth 1,370 resources and train 21 kinds of units; Poles start worth 1,400 and train 20.
Start worth 1,370 · 6 Crates of Food, 2 Cords of Wood, 1 Explorer, 3 Settler, 1 Architect
Civilization bonus: Gets a free Settler with every technology and may research those at Economic Buildings in any age. Royal Guard Units: Mortars (Galilean Mortars) and Culverins (Spingardes) Unique Units: Architect, Bersagliere, Galleass, Pavisier. Unique Buildings: Basilica, Lombard
Start worth 1,400 · 4 Crates of Food, 2 Cords of Wood, 6 Settler, 1 Hetman
Civilization bonus: Buildings cost less and build faster, but are weaker. Starts with a Hetman, a cavalry hero who can construct the Sejm, a building that produces resources based on Settler population. Royal guard units: Cavalry Archer (Pancerny), Piechur (Kurpie Marksman), Pikeman (Scytheman), and Retainer (Vanguard). Unique units: Hetman, Winged Hussar, Retainer, Piechur. Unique buildings: Folwarks can train military units and also replace Mills and Livestock Pens. The Sejm combines an early Capitol and Factory.
Units only one of them has
Only Italians
Villager
Ship
Both: Caravel, Culverin, Falconet, Fishing Boat, Frigate, Monitor, Mortar, Pikeman, Settler, Surgeon, Horse Artillery, Petard.
Best age-up per age
| Age | Italians | Poles |
|---|---|---|
| Colonial Age | ||
| Fortress Age | ||
| Industrial Age | ||
| Imperial Age |
The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).
Home City cards
133
only Italians
52
in both decks
101
only Poles