AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Ship · Colonial Age

Caravel

Caravel (proto ID Caravel) is a ship unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 800 hit points, ranged 75 every 2 s at range 20, 50% ranged resist. It costs 300 wood, 100 coin and takes 40 s to train at the Dock and Port. 14 civilizations have it.

Quick answers (3)
How much does Caravel cost in AoE3?
300 wood, 100 coin; 40 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Caravel?
British, Danes, Ethiopians, Italians, Poles, Swedes, Dutch, French, Germans, Indians, Japanese, Portuguese, Russians and Spanish.
What is the proto ID of Caravel?
Caravel — the name scenario triggers, AI scripts and mods use.
Hit points
800
Cost
Coin100Wood300
Train time
40 s
Speed
8.5

Caravel. Good at exploring, fishing or transport.

Population
0
Line of sight
26
Ranged resist
50%
Build limit
5
Available from
IIColonial
XP when killed
40
Game ID
Caravel

In the game's words

How to use it

On water maps players usually start with a Caravel, a small ship that can fish, scout shorelines, and transport Settlers and soldiers. It sinks quickly when attacked by any ships of the line (Galleons, Frigates, Monitors) or defensive buildings (Town Centers and upgraded Outposts). Artillery and even a group of units can sink a Caravel in reach of their weapons. The best thing about the Caravel is that often the first one is free! Players sometimes forget that they have a starting Caravel and focus their activities on land, but using a starting ship well can be key to a successful game. Controlling the waterways of a map means a player has free rein to scout, fish, and transport troops. Learning the balance between managing land and water activities is the trick.

History

Caravels were developed by Portuguese shipwrights in the fourteenth century, and were initially used to explore the coast of Africa. They had two masts with square sails and one forward triangular, or lateen, sail. They were relatively small ships and wide for their length, giving them a shallow draft and the ability to sail safely in shallow waters. These two factors made them extremely popular with explorers until the Spanish Galleon took over about 200 years later. Approximate weight: 80 tons. Length: 50 feet.

From the game's History encyclopedia (Ships).

Caravel, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Rangedarea 175 siege2 s20×0.5 vs Artillery
Broadsidearea 150 siege0.1 s20×2 vs Ship
Long rangearea 4100 siege20 s40×0.5 vs Artillery×0.2 vs Villager×6 vs Building

Trained at

Civilizations

BritishDanesEthiopiansItaliansPolesSwedesDutchFrenchGermansIndiansJapanesePortugueseRussiansSpanish

Home City cards that ship it

Cards and technologies that change it

ArmadaWar Ship: hit points +20%, line of sight +2; can train Crossbowman, can train Pikeman, can train Rodelero, can train Musketeer, can train Skirmisher
Baltic Sea Tradeauto gather oldenburg rate set to 0.2
Carrackshit points +15%
Couronian ShipyardsShip: train time −20%; Coin cost −25%
Foreign Trading CompaniesWood cost +2%, Coin cost +2%
Naval Infantrycan train Crossbowman, can train Ordinance Rifleman, can train Pikeman, can train Veteran Halberdier
Artificial IslandsWar Ship: Wood cost −35%
Cipactli WorshipWar Ship: hit points +10%, damage +10%
European CannonsWar Ship: range (Broadside) +2, range (Siege) +2, range (Ranged) +2, range (Roundel) +2, range (Roundel Pierce) +2, range (Ranged Attack Contained) +2, range (Charge Broadside) +2, line of sight +2, damage +15%
European CannonsWar Ship: range (Broadside) +2, range (Siege) +2, range (Ranged) +2, range (Roundel) +2, range (Roundel Pierce) +2, line of sight +2, damage +15%
Flaming ArrowsWar Ship: damage +30%
Improved WarshipsWar Ship: hit points +25%, damage +25%
Improved WarshipsWar Ship: hit points +25%, damage +25%
Improved WarshipsWar Ship: hit points +25%, damage +25%
Naval GunnersWar Ship: damage +20%
Naval GunnersWar Ship: damage +20%
Navigation SchoolWar Ship: train time −20%, Coin cost −20%, Wood cost −20%
Offshore SupportWar Ship: range (Broadside) +2, range (Siege) +2, range (Ranged) +2, range (Roundel) +2, range (Roundel Pierce) +2, line of sight +2, damage +15%
Offshore SupportWar Ship: range (Broadside) +2, range (Siege) +2, range (Ranged) +2, range (Roundel) +2, range (Roundel Pierce) +2, line of sight +2, damage +15%
Rawhide CoversWar Ship: hit points +30%
Royal Naval AcademyWar Ship: train time −25%, Wood cost −25%
Somali Ajuran EngineersWar Ship: damage bonus against Frontier Fortification +20%
Tar KilnsUnit: hit points +5%; War Ship: hit points +5%
TEAM Cold Water PortWar Ship: Wood cost −15%, Coin cost −15%
TEAM Improved WarshipsWar Ship: hit points +10%, damage +10%
Aztec ChinampaFishing Boat: gathering Fish rate +5%, gathering Whale rate +5%
Collective EconomyFishing Boat: gathering Whale rate +50%
Duty-free AreaFishing Boat: gathering Whale rate +10%, gathering Fish rate +10%
Economic TheoryFishing Boat: gathering Whale rate +10%, gathering Fish rate +10%
Excessive TaxationFishing Boat: gathering Whale rate +50%
Excessive TaxationFishing Boat: gathering Whale rate +50%
Excessive TributeFishing Boat: gathering Whale rate +50%
Excessive TributeFishing Boat: gathering Whale rate +50%
FastingFishing Boat: gathering Whale rate +10%, gathering Fish rate +10%
Fazogli GoldFishing Boat: gathering Whale rate +20%
Fish MarketFishing Boat: gathering Fish rate +25%, gathering Whale rate +20%
Fish MarketFishing Boat: gathering Fish rate +25%, gathering Whale rate +20%
Fish MarketFishing Boat: gathering Whale rate +20%, gathering Fish rate +25%
Fish MarketFishing Boat: gathering Whale rate +20%, gathering Fish rate +25%
French AlliesFishing Boat: gathering Whale rate +5%, gathering Fish rate +5%
Gill NetsFishing Boat: gathering Fish rate +15%, gathering Whale rate +15%
Huron Fish WeddingFishing Boat: gathering Whale rate +15%, gathering Fish rate +15%
Klamath Work EthosFishing Boat: gathering Whale rate +5%, gathering Fish rate +5%
Large Scale FarmingFishing Boat: gathering Whale rate +35%
Long LinesFishing Boat: gathering Fish rate +30%, gathering Whale rate +30%

…and 44 more that change every War Ship.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).