Ship · Colonial Age
Caravel
Caravel (proto ID Caravel) is a ship unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 800 hit points, ranged 75 every 2 s at range 20, 50% ranged resist. It costs 300 wood, 100 coin and takes 40 s to train at the Dock and Port. 14 civilizations have it.
Quick answers (3)
- How much does Caravel cost in AoE3?
- 300 wood, 100 coin; 40 s to train (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Caravel?
- British, Danes, Ethiopians, Italians, Poles, Swedes, Dutch, French, Germans, Indians, Japanese, Portuguese, Russians and Spanish.
- What is the proto ID of Caravel?
- Caravel — the name scenario triggers, AI scripts and mods use.
Caravel. Good at exploring, fishing or transport.
- Population
- 0
- Line of sight
- 26
- Ranged resist
- 50%
- Build limit
- 5
- Available from
- IIColonial
- XP when killed
- 40
- Game ID
Caravel
In the game's words
How to use it
On water maps players usually start with a Caravel, a small ship that can fish, scout shorelines, and transport Settlers and soldiers. It sinks quickly when attacked by any ships of the line (Galleons, Frigates, Monitors) or defensive buildings (Town Centers and upgraded Outposts). Artillery and even a group of units can sink a Caravel in reach of their weapons. The best thing about the Caravel is that often the first one is free! Players sometimes forget that they have a starting Caravel and focus their activities on land, but using a starting ship well can be key to a successful game. Controlling the waterways of a map means a player has free rein to scout, fish, and transport troops. Learning the balance between managing land and water activities is the trick.
History
Caravels were developed by Portuguese shipwrights in the fourteenth century, and were initially used to explore the coast of Africa. They had two masts with square sails and one forward triangular, or lateen, sail. They were relatively small ships and wide for their length, giving them a shallow draft and the ability to sail safely in shallow waters. These two factors made them extremely popular with explorers until the Spanish Galleon took over about 200 years later. Approximate weight: 80 tons. Length: 50 feet.
From the game's History encyclopedia (Ships).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Rangedarea 1 | 75 siege | 2 s | 20 | ×0.5 vs Artillery |
| Broadsidearea 1 | 50 siege | 0.1 s | 20 | ×2 vs Ship |
| Long rangearea 4 | 100 siege | 20 s | 40 | ×0.5 vs Artillery×0.2 vs Villager×6 vs Building |
Home City cards that ship it
Cards and technologies that change it
…and 44 more that change every War Ship.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).