AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Hero · Discovery Age

Explorer's Dog

Explorer's Dog (proto ID ExplorerDog) is a hero unit in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 215 hit points, melee 9 every 1.5 s (×3 vs Guardian), 10% melee resist. 17 civilizations have it.

Quick answers (2)
Which civilizations have Explorer's Dog?
British, United States, Danes, Ethiopians, Hausa, Italians, Maltese, Mexicans, Poles, Swedes, Dutch, French, Germans, Ottomans, Portuguese, Russians and Spanish.
What is the proto ID of Explorer's Dog?
ExplorerDog — the name scenario triggers, AI scripts and mods use.
Hit points
215
Cost
free
Train time
1 s
Speed
5

Explorer Dog. Your Explorer's loyal companion.

Population
0
Line of sight
15
Melee resist
10%
Build limit
1
Available from
IDiscovery
XP when killed
10
Game ID
ExplorerDog

In the game's words

How to use it

The Explorer's trusty canine companion can be unlocked in the Home City. This dog can help explore, find Treasures, and fight enemies. If hurt badly, the Explorer Dog is disabled and must be rescued. Their names are generated randomly from a giant list of Ensemble Studio employee's pets' names, so please take good care of them!

History

The Spanish Conquistadors brought dogs with them to the New World. These were big, fierce dogs, probably a mix of mastiff and greyhound. They were good at tracking, hunting, and killing prey (often human). Becerrillo, which means "little bull calf," was owned by Spanish Conquistador Ponce de Leon. Becerrillo sired the more famous Leoncico, "little lion," who stowed away in a wooden cask with his owner, the explorer Vasco Nunez de Balboa.

From the game's History encyclopedia (Special).

Explorer's Dog, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Melee9 melee1.5 s—×3 vs Guardian

Civilizations

BritishUnited StatesDanesEthiopiansHausaItaliansMalteseMexicansPolesSwedesDutchFrenchGermansOttomansPortugueseRussiansSpanish

Home City cards that ship it

Cards and technologies that change it

Industrial Agehit points +25%; Pet: damage +40%, hit points +40%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
Tar KilnsUnit: hit points +5%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Ignatian SpiritualityUnit Class: hit points +5%
AghaHero: damage +50%, hit points +50%
Aztec InitiationHero: hit points +100%, damage +100%
BailiffHero: damage +50%, hit points +50%
BuergermeisterHero: damage +50%, hit points +50%
CaptainHero: damage +50%, hit points +50%
ComandanteHero: damage +50%, hit points +50%
ConquistadorHero: damage +50%, hit points +50%
Cult of the Talking CrossHero: hit points +1,500, damage +100%
DuelistHero: damage +50%, hit points +50%
KnighthoodHero: hit points +1,000
KnighthoodHero: hit points +1,000
KnighthoodHero: hit points +1,000
MachiavellianismHero: damage +50%, hit points +50%
NavigatorHero: damage +50%, hit points +50%
Order of the Black EagleHero: hit points +1,000, damage (Melee) +50%, damage (Ranged) +50%, damage (Musket) +50%
PeerageHero: hit points +1,000, damage (Melee) +100%, damage (Ranged) +100%, damage (Musket) +100%
PeerageHero: hit points +1,000, damage (Melee) +100%, damage (Ranged) +100%, damage (Musket) +100%

…and 22 more that change every Can See Stealth.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).