AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Other · Fortress Age

Petard

Petard (proto ID xpPetard) is an other unit in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 225 hit points, melee 6 every 1.5 s, 20% melee resist. It costs 50 food, 100 wood and takes 40 s to train at the Artillery Foundry and Sich. 17 civilizations have it.

Quick answers (3)
How much does Petard cost in AoE3?
50 food, 100 wood; 40 s to train; 1 population (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Petard?
British, Chinese, United States, Danes, Italians, Maltese, Mexicans, Poles, Swedes, Dutch, French, Germans, Indians, Ottomans, Portuguese, Russians and Spanish.
What is the proto ID of Petard?
xpPetard — the name scenario triggers, AI scripts and mods use.
Hit points
225
Cost
Food50Wood100
Train time
40 s
Speed
4

Siege warrior that dies when it attacks buildings, but does lots of damage.

Population
1
Line of sight
15
Melee resist
20%
Available from
IIIFortress
XP when killed
15
Game ID
xpPetard

In the game's words

How to use it

The Petard is a small explosive device, primarily used at close range to break down walls and other defensive structures. They're relatively inexpensive, and you'll find them very useful in siege attacks.

History

The term petard first emerged during medieval times, referring to a small and notoriously unstable explosive device similar in concept and usage to the modern grenade. The name probably derives from the Latin "petar," which means, "to break wind" (an example of the military mind's wry sense of humor.) To be "hoisted by one's own petard" is a phrase commonly thought to mean something along the lines of "being hung with your own rope"; or, to stay true to the actual context of an explosive device, to be blown up by your own bomb. The saying is derived from Shakespeare's Hamlet. The bard wrote: "For 'tis the sport to have the engineer Hoist with his own petar"

From the game's History encyclopedia (Artillery).

Petard, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Melee6 melee1.5 s——
Siege1,600 siege3 s——
Melee (cover)3 melee1.5 s——

Trained at

Civilizations

BritishChineseUnited StatesDanesItaliansMalteseMexicansPolesSwedesDutchFrenchGermansIndiansOttomansPortugueseRussiansSpanish

Home City cards that ship it

Cards and technologies that change it

Central Americadamage −25%, hit points −25%
Industrial Agedamage +25%, hit points +25%
Mexicodamage +25%, hit points +25%
WampumUnit: XP for building +35%, train time −20%; Siege Trooper: train time +15%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Ignatian SpiritualityUnit Class: hit points +5%

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).