AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Italians vs Maltese

Italians and Maltese share 10 of their regular units and 72 Home City cards. Italians start worth 1,370 resources and train 21 kinds of units; Maltese start worth 1,400 and train 18.

vs
Italians

Start worth 1,370 · 6 Crates of Food, 2 Cords of Wood, 1 Explorer, 3 Settler, 1 Architect

Civilization bonus: Gets a free Settler with every technology and may research those at Economic Buildings in any age. Royal Guard Units: Mortars (Galilean Mortars) and Culverins (Spingardes) Unique Units: Architect, Bersagliere, Galleass, Pavisier. Unique Buildings: Basilica, Lombard

Maltese

Start worth 1,400 · 1 Chests of Coin, 4 Crates of Food, 2 Cords of Wood, 6 Settler, 1 Grand Master

Civilization bonus: Maltese units gain additional hitpoints with each shipment and heal over time when idle. Royal Guard Units: Crossbowman (Arbalesters) and Culverin (Basilisks) Unique Units: Fire Thrower, Grand Master, Hospitaller, Sentinel Unique Buildings: Hospital, Fixed Gun, Depot, Commandery

Units only one of them has

Both: Culverin, Falconet, Fishing Boat, Frigate, Monitor, Mortar, Pikeman, Settler, Surgeon, Petard.

Best age-up per age

AgeItaliansMaltese
Colonial AgeThe Philosopher Prince ≈ 500The Naturalist ≈ 500
Fortress AgeThe Gentleman Pirate ≈ 800The Sergeant at Arms ≈ 800
Industrial AgeThe Cavalry Marshal ≈ 1,080The Engineer ≈ 1,000
Imperial AgeEl Presidente ≈ 2,000El Presidente ≈ 2,000

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

113

only Italians

72

in both decks

104

only Maltese