AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Animal · Discovery Age

Sheep

Sheep (proto ID Sheep) is an animal unit in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 20 hit points. It costs 100 food and takes 10 s to train at the Farm and Livestock Pen. 18 civilizations have it.

Quick answers (3)
How much does Sheep cost in AoE3?
100 food; 10 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Sheep?
British, United States, Danes, Italians, Maltese, Mexicans, Swedes, Dutch, French, Germans, Japanese, Ottomans, Portuguese, Russians, Spanish, Aztecs, Haudenosaunee and Lakota.
What is the proto ID of Sheep?
Sheep — the name scenario triggers, AI scripts and mods use.
Hit points
20
Cost
Food100
Train time
10 s
Speed
4

{E^Herd animal. Fattens over time. Fattens faster if tasked on a Livestock Pen, Farm, or Village.^}{J^Herd animal. Enhances resources generated by Shrines when tasked to them.^}{I^Herd animal. Generates experience points. Increased Experience Points generation when tasked to a Sacred Field.^}

Population
0
Line of sight
9
Build limit
30
Available from
IDiscovery
Game ID
Sheep

In the game's words

How to use it

These herdable animals can be hunted for Food by gatherers - Coureur des Bois, Cree Coureurs, Settlers, Settler Wagons, and Villagers. Unlike wild animals, these animals can be captured and sent back to your colony. If they are alone traveling back to your colony, another player may stumble across them and steal them away from you. Herdable animals "fatten" over time, so the longer they are alive, the more Food they will provide when your gatherers finally hunt them. They will fatten even faster at a Livestock Pen or Village.

History

Scientific Name: Ovis aries Approx. Size: 2 ft, at the shoulder, 100 lb. Diet: Grasses, sedges, lichen, mosses Domesticated sheep have been kept by humans for thousands of years as sources of milk, wool, and meat. They are social creatures and gather in flocks, or mobs, known for blindly following the movement of their groups. In fact, there are distinct roles in the leadership of a mob. "Outliers" act as scouts and risk predation by ranging away from the herd in search of water and grazing. "Bellweathers" are sheep that watch the outliers and follow when it appears the outlier is safe. The rest of the flock then follows the bellweather. Sheep eat plants that other livestock will not and are now used in rotation with other livestock to maximize the grazing of pasture land and also as a form of natural weed control.

From the game's History encyclopedia (Resources).

Sheep, from the game's History

Trained at

Civilizations

BritishUnited StatesDanesItaliansMalteseMexicansSwedesDutchFrenchGermansJapaneseOttomansPortugueseRussiansSpanishAztecsHaudenosauneeLakota

Home City cards that ship it

Cards and technologies that change it

AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
CaliforniaHerded Animals: gather hacienda rate +100%
GorakshaHerded Animals: auto gather xp rate +80%
Kilishi JerkySheep or Goat: carry capacity +60
Large Scale GatheringHerded Animals: gathering Farm rate +50%, gathering Folwark rate +50%
Ritual BovineHerded Animals: gather xp rate +10%
Selective BreedingHerded Animals: gathering Livestock Pen rate +25%, gathering Farm rate +25%, gathering Village rate +25%, gathering Livestock Market rate +25%, gathering Livestock Folwark rate +25%
StockyardsHerded Animals: gathering Livestock Pen rate +30%, gathering Farm rate +30%, gathering Village rate +30%, gathering Livestock Market rate +30%, gathering Livestock Folwark rate +30%
TEAM Wool Staple PortsHerded Animals: gathering Village rate +20%, gathering Livestock Pen rate +20%, gathering Farm rate +20%, gathering Livestock Market rate +20%, gathering Livestock Folwark rate +20%, shrine gather rate +25%, auto gather xp rate +20%
YucatánHerded Animals: gather hacienda rate +30%
TranshumanceSheep or Goat: auto gather influence rate +0.15

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).