AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Building · Discovery Age

Livestock Pen

Livestock Pen (proto ID LivestockPen) is a building in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 1,200 hit points. It costs 150 wood and takes 20 s to build. 13 civilizations have it.

Quick answers (3)
How much does Livestock Pen cost in AoE3?
150 wood; 20 s to build (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Livestock Pen?
British, United States, Danes, Italians, Maltese, Swedes, Dutch, French, Germans, Ottomans, Portuguese, Russians and Spanish.
What is the proto ID of Livestock Pen?
LivestockPen — the name scenario triggers, AI scripts and mods use.
Hit points
1,200
Cost
Wood150
Build time
20 s
Line of sight
10

Livestock fatten faster when tasked on a Pen. Trains Sheep.

Siege resist
0%
Available from
IDiscovery
XP when killed
60
Game ID
LivestockPen

In the game's words

How to use it

Livestock pens are a place to collect the Sheep, Cows, and Llamas you find while exploring or ship from the Home City. Sheep, Cows, and Llamas are special animals that "fatten" over time, meaning that the longer they are alive the more Food they provide when killed by gatherers. Herd animals that graze at a Livestock Pen fatten faster than they would on their own. Sheep, Cows, and Llamas near a Livestock Pen automatically walk to it and get the benefits. You can manually put your herd animals in the pen by selecting them, and then right-clicking the building, much as a Settler gathers resources.

History

Keeping animals was important to the founding of the New World, especially as areas became settled and hunting became less abundant. Animals were used for food, but they had other uses as well. Fat from animals was used to make soap, the skins were used for clothing, and tallow was used in candles. Tallow was also used to keep leather supple and water-resistant.

From the game's History encyclopedia (Buildings).

Livestock Pen, from the game's History

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Cards and technologies that change it

Land Grabbuild time −75%, Wood cost −40%
Llama Ranchingcan train Llama
Ranchingcan train Cow
HyggeColony Building: hit points +20%, health regeneration set to 0.1
Bayajidda EpicBuilding: XP for building set to 0
Branicki ArchitectureBuilding: hit points +5%
Byzantine LegacyBuilding: hit points +15%
Camp MovementsBuilding: build time −25%
Chipotle TacticsBuilding: resources back when killed set to 0.2
Code NapoleonBuilding: Coin cost +25%, Wood cost +25%, Food cost +25%
Cree Textile CraftsmanshipBuilding: build time −25%, Wood cost −10%, Coin cost −10%, Food cost −10%
End RelationsBuilding: line of sight −7
End RelationsBuilding: Food cost +15%, Wood cost +15%
Flying ButtressBuilding: hit points +20%
Gas LightingBuilding: line of sight +4
Gondarine ArchitectureBuilding: hit points +25%
Heated ShotBuilding: damage bonus against Ship +50%
Huanka SupportBuilding: build time −15%
Improved BuildingsBuilding: hit points +40%
Improved BuildingsBuilding: hit points +40%
Industrial AgeBuilding: line of sight +4
Land ReformsBuilding: XP for building +100%
Land ReformsBuilding: XP for building +100%
LantakasBuilding: damage +15%
Maya ArchitectureBuilding: hit points +30%
Mazepa ArchitectureBuilding: hit points +25%
Monumental ArchitectureBuilding: hit points +30%
Mughal ArchitectureBuilding: Wood cost −20%, build time −30%
Ottoman AlliesBuilding: line of sight +7
Portuguese AlliesBuilding: Wood cost −15%, Food cost −15%
Radvila ArchitectureBuilding: hit points +25%
State ConstitutionsBuilding: hit points +25%
TEAM Coastal DefensesBuilding: damage bonus against Ship +0.8
TEAM Improved BuildingsBuilding: hit points +25%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Tupi Forest BurningBuilding: Wood cost −20%
WampumBuilding: XP for building +35%

…and 2 more that change every Farm.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).