AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Infantry · Fortress Age

Veteran Cassador

Veteran Cassador (proto ID Cacadore) is an infantry unit in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 110 hit points, ranged 18 every 3 s at range 20 (×2 vs Heavy Infantry, ×2.5 vs Light Cavalry, ×2.5 vs Ranged Shock Infantry); melee 5 every 1.5 s (×2 vs Heavy Infantry, ×2 vs Light Cavalry, ×2 vs Ranged Shock Infantry), 45% ranged resist. It costs 80 food, 35 coin and takes 33 s to train at the Barracks, Fort, Galleon and 4 more. For the same resources it loses hardest to the Steppe Rider (edge ×4.5) and beats the Siege Elephant hardest. 1 civilization has it.

Quick answers (5)
What counters Veteran Cassador in AoE3?
For the same resources, Steppe Rider (×4.5), Veteran Lancer (×4.1), Sowar (×3.3) and Naginata Rider (×3.2) beat it hardest among regular units (base stats, AoE3: Definitive Edition 100.19.18309).
What is Veteran Cassador good against?
For the same resources it beats Siege Elephant (×2.7), Bolas Warrior (×2.4), Hand Mortar (×2) and Hakkapelit (×2) hardest.
How much does Veteran Cassador cost in AoE3?
80 food, 35 coin; 33 s to train; 1 population (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Veteran Cassador?
Portuguese.
What is the proto ID of Veteran Cassador?
Cacadore — the name scenario triggers, AI scripts and mods use.
Hit points
110
Cost
Food80Coin35
Train time
33 s
Speed
4.5

Skirmisher with low hitpoints, but a strong attack. Good against infantry.

Population
1
Line of sight
24
Ranged resist
45%
Available from
IIIFortress
XP when killed
12
Game ID
Cacadore

In the game's words

How to use it

Cassadores are ranged infantry units unique to the Portuguese, occupying the same role as the Skirmisher. They have a vicious volley attack, but not many hitpoints. Cassadores are available in the Fortress Age and are good against units they outrange. Their relatively low hitpoints mean they need to be kept out of range of enemy attacks more than most units, but when they can maintain their distance, they pack a mean punch.

History

The Cassador (also Cazador) was a Portuguese light infantry during the Napoleonic era. The name comes from the Portuguese word for hunter. They formed batallions consisting of five companies, four companies of Cassadores and one company of elite tiradores. Cassadores in the nineteenth century wore brown uniforms and were armed with muskets or rifles. They carried brown backpacks and gray blankets. They wore stovepipe shako hats with prominent green plumes on the front.

From the game's History encyclopedia (Infantry).

Veteran Cassador, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Ranged18 ranged3 s20×0.6 vs Cavalry×2 vs Heavy Infantry×2.5 vs Light Cavalry×0.6 vs Light Infantry×2.5 vs Ranged Shock Infantry
Melee5 melee1.5 s—×0.75 vs Cavalry×2 vs Heavy Infantry×2 vs Light Cavalry×0.75 vs Light Infantry×2 vs Ranged Shock Infantry
Siege12 siege3 s——

Counters, worked out

Armies of equal cost, base stats (no upgrades or cards). "Edge" = how many times the winner's spending the loser would need to draw.

Veteran Cassador beats

Beats Veteran Cassador

How this is worked out

Each hit: damage × every multiplier that matches the target's types × (1 − the target's resist to that damage). Two ranged units trade shots; against a melee-only unit the better of ranged and melee is used. Damage per second = hit ÷ seconds between attacks.

Armies bought with the same resources fight by Lanchester's square law: strength = (resources ÷ unit cost)² × damage per second × hit points. The edge is the square root of the strength ratio. All matchups.

Home City cards that ship it

Cards and technologies that change it

Guard Cassadoreshit points +30%, damage +30%
Gunpowder Infantry Combatdamage +15%, hit points +15%
Imperial Cassadoreshit points +50%, damage +50%
Imperial Cassadoreshit points +50%, damage +50%
ArmatoloiRanged Infantry: damage +5%
French and Hausa-only extra +5% Ranged Infantry damageRanged Infantry: damage +5%
Peninsular GuerrillasRanged Infantry: damage +20%
TEAM Coffee ConsumptionRanged Infantry: speed +5%
TEAM Senegalese RiflemenRanged Infantry: damage +10%
Flint LockGunpowder Trooper: hit points +10%
Paper CartridgeGunpowder Trooper: damage +15%
Smokeless PowderGunpowder Trooper: damage +10%
TEAM Gunpowder Infantry HitpointsGunpowder Trooper: hit points +15%
TemenyasGunpowder Trooper: damage +5%
Ignatian SpiritualityUnit Class: hit points +5%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
Akan FontomfromInfantry: speed +5%, train time −20%
BastimentoInfantry: train time −25%
Conservative TacticsInfantry: damage +10%, hit points +10%
CouriersInfantry: train time −45%
Dueling SchoolInfantry: train time −25%
Dutch-only extra +5% infantry hitpointsInfantry: hit points +5%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%

…and 27 more that change every Ranged Infantry.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).