AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

French vs Ottomans

French and Ottomans share 10 of their regular units and 69 Home City cards. French start worth 1,290 resources and train 22 kinds of units; Ottomans start worth 1,150 and train 20.

vs
French

Start worth 1,290 · 5 Coureur des Bois, 3 Crates of Food, 2 Cords of Wood, 1 Explorer, 1 Native Scout

Civilization bonus: Begins with a Native Scout. Trains Coureurs des Bois instead of Settlers. Royal guard units: Skirmisher (Voltigeurs), Cuirassier (Gendarmes) Unique units: Coureurs des Bois and Cuirassier

Ottomans

Start worth 1,150 · 1 Crates of Food, 3 Cords of Wood, 1 Explorer, 6 Settler, 1 Tiny Crate of Wood

Civilization bonus: Town Centers cannot train Settlers but Yörüks arrive over time, villagers which do not cost resources. Artillery has extra line of sight and style. Has access to the most unique units compared to European civilizations. Royal guard units: Deli (Rumeliot) and Humbaraci (Ulufeli) Unique units: Yörük, Azap, Janissary, Imam, Bashibozuk, Muhbir, Sipahi, Abus Gunner, Humbaraci, Great Bombard and Galley Unique buildings: Has a Mosque to train healers, base and unit improvements.

Units only one of them has

Both: Culverin, Falconet, Fishing Boat, Frigate, Galleon, Monitor, Mortar, Surgeon, Horse Artillery, Petard.

Best age-up per age

AgeFrenchOttomans
Colonial AgeThe Naturalist ≈ 500The Naturalist ≈ 500
Fortress AgeThe Gentleman Pirate ≈ 800The Scout ≈ 800
Industrial AgeThe Engineer ≈ 1,000The Grand Vizier ≈ 1,200
Imperial AgeEl Presidente ≈ 2,000El Presidente ≈ 2,000

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

97

only French

69

in both decks

96

only Ottomans