AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Building · Imperial Age

Capitol

Capitol (proto ID Capitol) is a building in AoE3: Definitive Edition 100.19.18309 from the Imperial Age: 5,000 hit points. It costs 300 wood and takes 20 s to build. 13 civilizations have it.

Quick answers (3)
How much does Capitol cost in AoE3?
300 wood; 20 s to build (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Capitol?
British, Danes, Italians, Maltese, Mexicans, Swedes, Dutch, French, Germans, Ottomans, Portuguese, Russians and Spanish.
What is the proto ID of Capitol?
Capitol — the name scenario triggers, AI scripts and mods use.
Hit points
5,000
Cost
Wood300
Build time
20 s
Line of sight
34

Powerful improvements for your civilization.

Siege resist
0%
Build limit
1
Available from
VImperial
XP when killed
200
Game ID
Capitol

In the game's words

How to use it

The Capitol is available only when you reach the Imperial Age. It is the source of a number of very powerful improvements meant to make the side that can afford them so powerful that they can end an otherwise stalemated game. One improvement gives you line of sight to every unit in the game, including your enemies'! Another can stop an enemy player's Home City Shipments. Another raises the population limit on gatherers and soldiers.

History

A capitol is a building or set of buildings that houses government offices, usually the legislative branch. Four buildings have served as capitol buildings in the United States. The first was the Maryland State House in Annapolis, Maryland. That building still stands and is currently used to house the Maryland General Assembly.

From the game's History encyclopedia (Buildings).

Capitol, from the game's History

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Cards and technologies that change it

Chipotle TacticsBuilding: resources back when killed set to 0.2; resources back when killed set to 0.2
Frankfurt Assemblybecomes available
HyggeColony Building: hit points +20%, health regeneration set to 0.1
Bayajidda EpicBuilding: XP for building set to 0
Branicki ArchitectureBuilding: hit points +5%
Byzantine LegacyBuilding: hit points +15%
Camp MovementsBuilding: build time −25%
Code NapoleonBuilding: Coin cost +25%, Wood cost +25%, Food cost +25%
Cree Textile CraftsmanshipBuilding: build time −25%, Wood cost −10%, Coin cost −10%, Food cost −10%
End RelationsBuilding: line of sight −7
End RelationsBuilding: Food cost +15%, Wood cost +15%
Flying ButtressBuilding: hit points +20%
Gas LightingBuilding: line of sight +4
Gondarine ArchitectureBuilding: hit points +25%
Heated ShotBuilding: damage bonus against Ship +50%
Huanka SupportBuilding: build time −15%
Improved BuildingsBuilding: hit points +40%
Improved BuildingsBuilding: hit points +40%
Industrial AgeBuilding: line of sight +4
Land ReformsBuilding: XP for building +100%
Land ReformsBuilding: XP for building +100%
LantakasBuilding: damage +15%
Maya ArchitectureBuilding: hit points +30%
Mazepa ArchitectureBuilding: hit points +25%
Monumental ArchitectureBuilding: hit points +30%
Mughal ArchitectureBuilding: Wood cost −20%, build time −30%
Ottoman AlliesBuilding: line of sight +7
Portuguese AlliesBuilding: Wood cost −15%, Food cost −15%
Radvila ArchitectureBuilding: hit points +25%
State ConstitutionsBuilding: hit points +25%
TEAM Coastal DefensesBuilding: damage bonus against Ship +0.8
TEAM Improved BuildingsBuilding: hit points +25%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Tupi Forest BurningBuilding: Wood cost −20%
WampumBuilding: XP for building +35%
Winter CountsBuilding: XP for building +20%
Zamojski ArchitectureBuilding: hit points +15%

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).