Civilization comparison · AoE3: DE 100.19.18309
Italians vs Mexicans
Italians and Mexicans share 10 of their regular units and 52 Home City cards. Italians start worth 1,370 resources and train 21 kinds of units; Mexicans start worth 1,450 and train 22.
Start worth 1,370 · 6 Crates of Food, 2 Cords of Wood, 1 Explorer, 3 Settler, 1 Architect
Civilization bonus: Gets a free Settler with every technology and may research those at Economic Buildings in any age. Royal Guard Units: Mortars (Galilean Mortars) and Culverins (Spingardes) Unique Units: Architect, Bersagliere, Galleass, Pavisier. Unique Buildings: Basilica, Lombard
Start worth 1,450 · 1 Cow, 1 Chests of Coin, 4 Crates of Food, 2 Cords of Wood, 6 Settler, 1 General
Civilization bonus: Livestock and Settlers may be tasked to Haciendas to produce resources or spawn units. Can revolt in earlier ages and return to Mexico afterwards. Gains an additional Padre hero early on. Culture Bonus: Starts with a General who can plant an Inspiring Flag and build Forts instead of Town Centers. Advances in Age by choosing a Federal State that unlocks two powerful unique cards. Has access to Saloons, Sloops, Steamers, and unique Outlaws. National guard units: Chinaco (Charro), Salteador (Vigilante) Unique units: Padre, Insurgente, Salteador, Soldado, Chinaco Unique buildings: Can build Haciendas and a Cathedral which may research unique improvements.
Units only one of them has
Only Italians
Villager
Cavalry
Both: Culverin, Dragoon, Falconet, Fishing Boat, Frigate, Mortar, Settler, Surgeon, Horse Artillery, Petard.
Best age-up per age
| Age | Italians | Mexicans |
|---|---|---|
| Colonial Age | ||
| Fortress Age | ||
| Industrial Age | ||
| Imperial Age |
The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).
Home City cards
133
only Italians
52
in both decks
106
only Mexicans