Infantry · Colonial Age
Desperado
Desperado (proto ID deSaloonDesperado) is an infantry unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 150 hit points, ranged 15 every 1.5 s at range 12; melee 12 every 1.5 s (×2 vs Cavalry, ×1.6 vs Light Infantry), 20% melee resist. It costs 90 coin and takes 40 s to train at the Saloon, Lombard, Whaling Ship and 3 more. For the same resources it loses hardest to the Jaguar Prowl Knight (edge ×1.4) and beats the Hand Mortar hardest. 2 civilizations have it.
Quick answers (5)
- What counters Desperado in AoE3?
- For the same resources, Jaguar Prowl Knight (×1.4), Bandido (×1.2), Renegado (×1.2) and Aenna (×1.2) beat it hardest among regular units (base stats, AoE3: Definitive Edition 100.19.18309).
- What is Desperado good against?
- For the same resources it beats Hand Mortar (×3.8), Siege Elephant (×3.3), Flail Elephant (×3.3) and Mahout Lancer (×3) hardest.
- How much does Desperado cost in AoE3?
- 90 coin; 40 s to train; 4 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Desperado?
- Mexicans and Spanish.
- What is the proto ID of Desperado?
- deSaloonDesperado — the name scenario triggers, AI scripts and mods use.
A dangerous outlaw with a pistol.
- Population
- 4
- Line of sight
- 18
- Melee resist
- 20%
- Available from
- IIColonial
- XP when killed
- 18
- Game ID
deSaloonDesperado
In the game's words
How to use it
The Desperado is an outlaw unit that can be trained at the Saloon and is available to the Mexicans starting in the Commerce Age. Like Pistoleros, Desperados are ranged infantry that are costly but effective against a variety of unit types, especially cavalry and shock infantry. Desperados have a special ability, Shootout Attack, which they will automatically use to fire both of their pistols simultaneously.
History
The Wild West of the United States has captured imaginations for generations, but a similar phenomenon occurred in modern-day Mexico at the time. As the growing nation expanded its territory and settled more remote land during the 19th century, entrepreneurs, pastoralists, and criminals also made their way into the worlds of business prospecting, cattle ranching, and the nefarious activities that regions with a minimal presence of law enforcement agents permitted. Burgeoning towns sprung up by water supplies, trade routes, arable land, and gold deposits. In this lawless world, gangs and vigilantes ruled the roost. Their memory and exploits live on in local folklore as well as in the modern genre of “Western” films, capitalizing on the allure of an open, irregular climate far from the normalcy of more “civilized” urban life.
From the game's History encyclopedia (Mercenaries).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged | 15 ranged | 1.5 s | 12 | — |
| Melee | 12 melee | 1.5 s | 1.5 | ×2 vs Cavalry×1.6 vs Light Infantry |
| Siege | 24 siege | 3 s | — | — |
Counters, worked out
Armies of equal cost, base stats (no upgrades or cards). "Edge" = how many times the winner's spending the loser would need to draw.
Desperado beats
Hand Mortaredge ×3.8
Siege Elephantedge ×3.3
Flail Elephantedge ×3.3
Mahout Lanceredge ×3
Tashunke Prowleredge ×2.7
Culverinedge ×2.5
Bolas Warrioredge ×2.5
Organ Gunedge ×2.4
Beats Desperado
Jaguar Prowl Knightedge ×1.4
Bandidoedge ×1.2
Renegadoedge ×1.2
Aennaedge ×1.2
Cetan Bowmanedge ×1.2
Falconetedge ×1.1
Streletedge ×1.1
Otontin Slingeredge ×1.1
How this is worked out
Each hit: damage × every multiplier that matches the target's types × (1 − the target's resist to that damage). Two ranged units trade shots; against a melee-only unit the better of ranged and melee is used. Damage per second = hit ÷ seconds between attacks.
Armies bought with the same resources fight by Lanchester's square law: strength = (resources ÷ unit cost)² × damage per second × hit points. The edge is the square root of the strength ratio. All matchups.
Trained at
Civilizations
Cards and technologies that change it
…and 44 more that change every Outlaw.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).