Worked out · AoE3: DE 100.19.18309
Strongest starts
No. 1: Japanese (start worth 1,750), then Aztecs (1,680) and Indians (1,550). Every civilization's start valued in resources: crates and starting resources at face value, units at their train cost.
| # | Name | Start worth | Note |
|---|---|---|---|
| 1 | 1,750 | 17 starting units, 8 crates | |
| 2 | 1,680 | 15 starting units, 7 crates | |
| 3 | 1,550 | 14 starting units, 6 crates | |
| 4 | 1,530 | 14 starting units, 6 crates | |
| 5 | 1,450 | 14 starting units, 8 crates | |
| 6 | 1,450 | 15 starting units, 8 crates | |
| 7 | 1,400 | 14 starting units, 7 crates | |
| 8 | 1,400 | 13 starting units, 6 crates | |
| 9 | 1,370 | 13 starting units, 8 crates | |
| 10 | 1,350 | 14 starting units, 6 crates | |
| 11 | 1,300 | 13 starting units, 7 crates | |
| 12 | 1,300 | 12 starting units, 6 crates | |
| 13 | 1,300 | 14 starting units, 6 crates | |
| 14 | 1,290 | 12 starting units, 5 crates | |
| 15 | 1,280 | 13 starting units, 5 crates | |
| 16 | 1,250 | 13 starting units, 5 crates | |
| 17 | 1,200 | 13 starting units, 6 crates | |
| 18 | 1,200 | 9 starting units, 5 crates | |
| 19 | 1,200 | 11 starting units, 4 crates | |
| 20 | 1,200 | 11 starting units, 4 crates | |
| 21 | 1,150 | 12 starting units, 5 crates | |
| 22 | 1,150 | 12 starting units, 5 crates | |
| 23 | 1,100 | 12 starting units, 5 crates | |
| 24 | 1,100 | 13 starting units, 6 crates |
How this is worked out
Start worth = starting food + wood + coin + every crate at what it holds + every other starting unit at its train cost.
Assumptions: The Explorer and other heroes count at their train cost, which is usually 0. Civilization bonuses are not valued.