AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Aztecs vs Ottomans

Aztecs and Ottomans share 1 of their regular units and 28 Home City cards. Aztecs start worth 1,680 resources and train 11 kinds of units; Ottomans start worth 1,150 and train 20.

vs
Aztecs

Start worth 1,680 · 4 Crates of Food, 3 Cords of Wood, 5 Villager, 1 Eagle Scout, 1 War Chief, 1 Warrior Priest

Civilization bonus: Warrior priests can occupy at the Community Plaza for greater effect. Unique units: Arrow Knights, Coyote Runner, Eagle Runner Knight, Jaguar Prowl Knight, Otontin Slinger, Puma Spearman and Skull Knight. Unique buildings: Nobles Hut provides excellent defense and trains elite Aztec units. Unique ceremonies: Healing Ceremony and Garland War Ceremony

Ottomans

Start worth 1,150 · 1 Crates of Food, 3 Cords of Wood, 1 Explorer, 6 Settler, 1 Tiny Crate of Wood

Civilization bonus: Town Centers cannot train Settlers but Yörüks arrive over time, villagers which do not cost resources. Artillery has extra line of sight and style. Has access to the most unique units compared to European civilizations. Royal guard units: Deli (Rumeliot) and Humbaraci (Ulufeli) Unique units: Yörük, Azap, Janissary, Imam, Bashibozuk, Muhbir, Sipahi, Abus Gunner, Humbaraci, Great Bombard and Galley Unique buildings: Has a Mosque to train healers, base and unit improvements.

Units only one of them has

Both: Fishing Boat.

Best age-up per age

AgeAztecsOttomans
Colonial AgeThe Warrior ≈ 500The Naturalist ≈ 500
Fortress AgeThe Warrior ≈ 750The Scout ≈ 800
Industrial AgeThe Warrior ≈ 1,250The Grand Vizier ≈ 1,200
Imperial AgeThe Warrior ≈ 2,000El Presidente ≈ 2,000

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

121

only Aztecs

28

in both decks

137

only Ottomans