Infantry · Colonial Age
Puma Spearman
Puma Spearman (proto ID xpPumaMan) is an infantry unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 125 hit points, melee 12 every 1.5 s (×5 vs Cavalry, ×3.5 vs Light Infantry), 20% melee resist. It costs 45 food, 45 coin and takes 30 s to train at the Fort, War Hut and American Citadel. For the same resources it loses hardest to the Jaguar Prowl Knight (edge ×1.9) and beats the Yabusame Archer hardest. 1 civilization has it.
Quick answers (5)
- What counters Puma Spearman in AoE3?
- For the same resources, Jaguar Prowl Knight (×1.9), Veteran Halberdier (×1.4), Desperado (×1.4) and Pistolero (×1.4) beat it hardest among regular units (base stats, AoE3: Definitive Edition 100.19.18309).
- What is Puma Spearman good against?
- For the same resources it beats Yabusame Archer (×4.8), Flail Elephant (×4.7), Hand Mortar (×4.4) and Mahout Lancer (×4.4) hardest.
- How much does Puma Spearman cost in AoE3?
- 45 food, 45 coin; 30 s to train; 1 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Puma Spearman?
- Aztecs.
- What is the proto ID of Puma Spearman?
- xpPumaMan — the name scenario triggers, AI scripts and mods use.
Warrior armed with a deadly spear. Good against cavalry and buildings.
- Population
- 1
- Line of sight
- 12
- Melee resist
- 20%
- Available from
- IIColonial
- XP when killed
- 9
- Game ID
xpPumaMan
In the game's words
How to use it
The Puma Spearman is a spear-bearing infantry unit with decent hitpoints and damage, but no range. This unit does all of its damage in melee combat. Puma Spearmen are good against cavalry or buildings. You can upgrade the Puma Spearman to Elite and Champion.
History
In Aztec society, membership in the calpulli established each individual's religious and secular schooling, as well as how they would be trained in warfare. The men of a calpulli served together in battle and on the numerous public works projects. Their soldiers wielded weapons of wood and stone, and they often sought prisoners to be sacrificed in religious ceremonies. To the Aztecs, the puma was a respected predator and held religious significance within their pantheon of gods. The Spanish recorded that Montezuma kept a puma-like creature called the cuitlamiztli (or wolf-cat) in his private zoo. Mexican legends refer to the existence of the onza, a long-legged and extremely aggressive cat native to the region.
From the game's History encyclopedia (Infantry).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Melee | 12 melee | 1.5 s | — | ×5 vs Cavalry×3.5 vs Light Infantry |
| Siege | 41 siege | 3 s | — | — |
| Melee (cover) | 6 melee | 1.5 s | — | ×5 vs Cavalry×3.5 vs Light Infantry |
Counters, worked out
Armies of equal cost, base stats (no upgrades or cards). "Edge" = how many times the winner's spending the loser would need to draw.
Puma Spearman beats
Yabusame Archeredge ×4.8
Flail Elephantedge ×4.7
Hand Mortaredge ×4.4
Mahout Lanceredge ×4.4
Howdahedge ×4.1
Culverinedge ×4.1
Organ Gunedge ×4
Tashunke Prowleredge ×3.9
Beats Puma Spearman
Jaguar Prowl Knightedge ×1.9
Veteran Halberdieredge ×1.4
Desperadoedge ×1.4
Pistoleroedge ×1.4
Streletedge ×1.3
Caroleanedge ×1.3
Sentineledge ×1.2
Soldadoedge ×1.2
How this is worked out
Each hit: damage × every multiplier that matches the target's types × (1 − the target's resist to that damage). Two ranged units trade shots; against a melee-only unit the better of ranged and melee is used. Damage per second = hit ÷ seconds between attacks.
Armies bought with the same resources fight by Lanchester's square law: strength = (resources ÷ unit cost)² × damage per second × hit points. The edge is the square root of the strength ratio. All matchups.
Trained at
Civilizations
Home City cards that ship it
Cards and technologies that change it
…and 26 more that change every Heavy Infantry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).