AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

French vs United States

French and United States share 9 of their regular units and 49 Home City cards. French start worth 1,290 resources and train 22 kinds of units; United States start worth 1,300 and train 26.

vs
French

Start worth 1,290 · 5 Coureur des Bois, 3 Crates of Food, 2 Cords of Wood, 1 Explorer, 1 Native Scout

Civilization bonus: Begins with a Native Scout. Trains Coureurs des Bois instead of Settlers. Royal guard units: Skirmisher (Voltigeurs), Cuirassier (Gendarmes) Unique units: Coureurs des Bois and Cuirassier

United States

Start worth 1,300 · 4 Crates of Food, 2 Cords of Wood, 6 Settler, 1 Collection of Books, 1 General

Civilization bonus: Minutemen levies can be called repeatedly from Town Centers and Outposts. Unlocks two Factory cards in the Industrial Age. Culture Bonus: Starts with a General who can plant an Inspiring Flag and build Forts instead of Town Centers. Advances in Age by choosing a Federal State that unlocks two powerful unique cards. Has access to Saloons, Sloops, Steamers, and unique Outlaws. National guard units: State Militia (Volunteer) Unique units: Carbine Cavalry, Minuteman, State Militia, Regular, Sharpshooter, Gatling Gun Unique buildings: Can build a Meeting House and a State Capitol which may train Construction Wagons or research unique improvements.

Units only one of them has

Both: Culverin, Fishing Boat, Frigate, Hussar, Mortar, Surgeon, Horse Artillery, Petard, Spy.

Best age-up per age

AgeFrenchUnited States
Colonial AgeThe Naturalist ≈ 500Delaware ≈ 300
Fortress AgeThe Gentleman Pirate ≈ 800Indiana ≈ 525
Industrial AgeThe Engineer ≈ 1,000New Jersey ≈ 600
Imperial AgeEl Presidente ≈ 2,000Connecticut ≈ 1,500

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

117

only French

49

in both decks

97

only United States