AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Infantry · Colonial Age

Renegado

Renegado (proto ID SaloonOutlawRifleman) is an infantry unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 110 hit points, ranged 20 every 2 s at range 12 (×2 vs Heavy Infantry, ×2.5 vs Light Cavalry, ×2.5 vs Ranged Shock Infantry); melee 12 every 2 s (×2 vs Heavy Infantry, ×2 vs Light Cavalry, ×2 vs Ranged Shock Infantry), 30% ranged resist. It costs 110 coin and takes 40 s to train at the Saloon, Lombard, Whaling Ship and 3 more. For the same resources it loses hardest to the Veteran Lancer (edge ×2.9) and beats the Siege Elephant hardest. 5 civilizations have it.

Quick answers (5)
What counters Renegado in AoE3?
For the same resources, Veteran Lancer (×2.9), Sowar (×2.4), Naginata Rider (×2.3) and Uhlan (×2.2) beat it hardest among regular units (base stats, AoE3: Definitive Edition 100.19.18309).
What is Renegado good against?
For the same resources it beats Siege Elephant (×3.7), Bolas Warrior (×2.9), Hand Mortar (×2.7) and Hakkapelit (×2.4) hardest.
How much does Renegado cost in AoE3?
110 coin; 40 s to train; 4 population (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Renegado?
United States, Inca, Aztecs, Haudenosaunee and Lakota.
What is the proto ID of Renegado?
SaloonOutlawRifleman — the name scenario triggers, AI scripts and mods use.
Hit points
110
Cost
Coin110
Train time
40 s
Speed
4

A dangerous outlaw with a gun, strong against Heavy Infantry.

Population
4
Line of sight
22
Ranged resist
30%
Available from
IIColonial
XP when killed
22
Game ID
SaloonOutlawRifleman

In the game's words

How to use it

The Renegado is a mercenary infantry unit available only from the Saloon. He has a good ranged attack, but not many hitpoints. Keep them out of range of enemy attacks whenever possible, and use them from a distance.

History

The broad expanses of the North American Old West offered many different opportunities to make one's fortune – either within the boundaries of the law, or by simply preying on others who had already done so. Anyone known as a rengado - Spanish for “renegade” - was almost certainly a gruff and surly individual who had little use for society’s traditions or laws. Mark Twain’s “A Horse’s Tale” mentions one such character, “Trap-robber, horse-thief, squaw-man, renegado - Hank Butters - I know him very well.”

From the game's History encyclopedia (Mercenaries).

Renegado, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Ranged20 ranged2 s12×0.6 vs Cavalry×2 vs Heavy Infantry×2.5 vs Light Cavalry×0.6 vs Light Infantry×2.5 vs Ranged Shock Infantry
Melee12 melee2 s—×0.75 vs Cavalry×2 vs Heavy Infantry×2 vs Light Cavalry×0.75 vs Light Infantry×2 vs Ranged Shock Infantry
Siege24 siege3 s——

Counters, worked out

Armies of equal cost, base stats (no upgrades or cards). "Edge" = how many times the winner's spending the loser would need to draw.

Renegado beats

Beats Renegado

How this is worked out

Each hit: damage × every multiplier that matches the target's types × (1 − the target's resist to that damage). Two ranged units trade shots; against a melee-only unit the better of ranged and melee is used. Damage per second = hit ÷ seconds between attacks.

Armies bought with the same resources fight by Lanchester's square law: strength = (resources ÷ unit cost)² × damage per second × hit points. The edge is the square root of the strength ratio. All matchups.

Home City cards that ship it

Cards and technologies that change it

Bad BoysOutlaw: train time −40%
CompunctionOutlaw: damage +20%, hit points +20%, train time −50%
Folk HeroesOutlaw: damage +20%, hit points +20%, train time −50%
Loyal WarriorsOutlaw: Coin cost −15%, Food cost −15%
Loyal WarriorsOutlaw: Coin cost −15%, Food cost −15%
New YorkOutlaw: hit points +25%, damage +25%
Nomadic BanditsOutlaw: damage +20%, hit points +20%, train time −30%
Outlaw CombatOutlaw: hit points +15%, damage +15%
Outlaw CombatOutlaw: hit points +15%, damage +15%
PeacemakersOutlaw: damage +10%, hit points +10%
Sahelian KingdomsOutlaw: hit points +10%, damage +10%
ShiftasOutlaw: hit points +15%, population −1
Wild WestOutlaw: damage +20%, hit points +20%, train time −50%
Yawon DandiOutlaw: train time −15%
Flint LockGunpowder Trooper: hit points +10%
Paper CartridgeGunpowder Trooper: damage +15%
Smokeless PowderGunpowder Trooper: damage +10%
TEAM Gunpowder Infantry HitpointsGunpowder Trooper: hit points +15%
TemenyasGunpowder Trooper: damage +5%
ArmatoloiRanged Infantry: damage +5%
French and Hausa-only extra +5% Ranged Infantry damageRanged Infantry: damage +5%
Peninsular GuerrillasRanged Infantry: damage +20%
TEAM Coffee ConsumptionRanged Infantry: speed +5%
TEAM Senegalese RiflemenRanged Infantry: damage +10%
Akan FontomfromInfantry: speed +5%, train time −20%
BastimentoInfantry: train time −25%
Conservative TacticsInfantry: damage +10%, hit points +10%
CouriersInfantry: train time −45%
Dueling SchoolInfantry: train time −25%
Dutch-only extra +5% infantry hitpointsInfantry: hit points +5%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%
HualcanaInfantry: resist +0.05
Infantry CombatInfantry: damage +15%, hit points +15%
Infantry HitpointsInfantry: hit points +15%
Liberation MarchInfantry: train time −35%, speed +5%
Liberation MarchInfantry: train time −35%, speed +5%
Matrakci SchoolInfantry: train time −30%

…and 42 more that change every Outlaw.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).