Infantry · Colonial Age
Pistolero
Pistolero (proto ID SaloonOutlawPistol) is an infantry unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 150 hit points, ranged 15 every 1.5 s at range 12; melee 12 every 1.5 s (×3 vs Cavalry, ×2.2 vs Light Infantry), 20% melee resist. It costs 90 coin and takes 40 s to train at the Saloon, Lombard, Whaling Ship and 3 more. For the same resources it loses hardest to the Jaguar Prowl Knight (edge ×1.4) and beats the Flail Elephant hardest. 5 civilizations have it.
Quick answers (5)
- What counters Pistolero in AoE3?
- For the same resources, Jaguar Prowl Knight (×1.4), Bandido (×1.2), Renegado (×1.2) and Aenna (×1.2) beat it hardest among regular units (base stats, AoE3: Definitive Edition 100.19.18309).
- What is Pistolero good against?
- For the same resources it beats Flail Elephant (×4), Hand Mortar (×3.8), Mahout Lancer (×3.7) and Tashunke Prowler (×3.3) hardest.
- How much does Pistolero cost in AoE3?
- 90 coin; 40 s to train; 4 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Pistolero?
- United States, Inca, Aztecs, Haudenosaunee and Lakota.
- What is the proto ID of Pistolero?
- SaloonOutlawPistol — the name scenario triggers, AI scripts and mods use.
A dangerous outlaw with a pistol.
- Population
- 4
- Line of sight
- 16
- Melee resist
- 20%
- Available from
- IIColonial
- XP when killed
- 18
- Game ID
SaloonOutlawPistol
In the game's words
How to use it
The Pistolero is a ranged mercenary infantry unit available only from the Saloon. He has a decent ranged attack, and good hitpoints. He is reasonably fast and works best at close range, so make sure to use him as the advance guard for your forces.
History
On a dusty street, two steely eyed men grimly face one another. A moment of dread anticipation as a tumbleweed rolls past.. and then, two hands slap leather and pistols bark death. When the smoke passes, only one man still stands. The mythos of the American Old West would not be nearly so compelling without its archetypal protagonist: the gunslinger (or pistolero). Their names have become the stuff of legend: Wild Bill Hickok, Billy the Kid, Wyatt Earp and his gun fight at the OK Corral. But the reality of a gunfight is never quite as dramatic as depicted. The epic mano-a-mano showdown in the street is more a fixture of Hollywood than history. Most fights resembled drunken brawls, often involving fists and blades rather than bullets. And while some of the most famous gunslingers did meet their makers through showdown or ambush, many others simply passed away after living out their days recounting tall tales of improbable glory.
From the game's History encyclopedia (Mercenaries).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged | 15 ranged | 1.5 s | 12 | — |
| Melee | 12 melee | 1.5 s | 1.5 | ×3 vs Cavalry×2.2 vs Light Infantry |
| Siege | 24 siege | 3 s | — | — |
Counters, worked out
Armies of equal cost, base stats (no upgrades or cards). "Edge" = how many times the winner's spending the loser would need to draw.
Pistolero beats
Flail Elephantedge ×4
Hand Mortaredge ×3.8
Mahout Lanceredge ×3.7
Tashunke Prowleredge ×3.3
Siege Elephantedge ×3.3
Iron Flailedge ×2.9
Missionaryedge ×2.9
Cuirassieredge ×2.7
Beats Pistolero
Jaguar Prowl Knightedge ×1.4
Bandidoedge ×1.2
Renegadoedge ×1.2
Aennaedge ×1.2
Cetan Bowmanedge ×1.2
Falconetedge ×1.1
Streletedge ×1.1
Otontin Slingeredge ×1.1
How this is worked out
Each hit: damage × every multiplier that matches the target's types × (1 − the target's resist to that damage). Two ranged units trade shots; against a melee-only unit the better of ranged and melee is used. Damage per second = hit ÷ seconds between attacks.
Armies bought with the same resources fight by Lanchester's square law: strength = (resources ÷ unit cost)² × damage per second × hit points. The edge is the square root of the strength ratio. All matchups.
Trained at
Civilizations
Home City cards that ship it
Cards and technologies that change it
…and 44 more that change every Outlaw.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).