AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Pet · Discovery Age

Aiz the Tame Elephant

Aiz the Tame Elephant (proto ID dePetElephant) is a pet unit in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 800 hit points, melee 25 every 1.5 s (×1.2 vs Guardian), 10% melee resist. It costs 500 food and takes 30 s to train. 24 civilizations have it.

Quick answers (3)
How much does Aiz the Tame Elephant cost in AoE3?
500 food; 30 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Aiz the Tame Elephant?
British, Chinese, United States, Danes, Ethiopians, Hausa, Inca, Italians, Maltese, Mexicans, Poles, Swedes, Dutch, French, Germans, Indians, Japanese, Ottomans, Portuguese, Russians, Spanish, Aztecs, Haudenosaunee and Lakota.
What is the proto ID of Aiz the Tame Elephant?
dePetElephant — the name scenario triggers, AI scripts and mods use.
Hit points
800
Cost
Food500
Train time
30 s
Speed
5

An exceptionally intelligent elephant who enjoys surprises. Good against Treasure Guardians.

Population
0
Line of sight
12
Melee resist
10%
Build limit
2
Available from
IDiscovery
XP when killed
50
Game ID
dePetElephant

Attacks

AttackDamageEveryRangeMultipliers
Meleearea 125 melee1.5 s—×0.1 vs Villager×1.2 vs Guardian

Civilizations

BritishChineseUnited StatesDanesEthiopiansHausaIncaItaliansMalteseMexicansPolesSwedesDutchFrenchGermansIndiansJapaneseOttomansPortugueseRussiansSpanishAztecsHaudenosauneeLakota

Cards and technologies that change it

AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
Tar KilnsUnit: hit points +5%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
Ignatian SpiritualityUnit Class: hit points +5%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Industrial AgePet: damage +40%, hit points +40%
Wind HorsesPet: speed +0.5, time between attacks (Melee (defend)) −10%, time between attacks (Melee) −10%, time between attacks (Melee (cover)) −10%
Archaic Infantry CombatHand Infantry: hit points +15%, damage +15%
Archaic Infantry HitpointsHand Infantry: hit points +15%
Carib Kasiri BeerHand Infantry: damage +10%
Hand Infantry / Hand Cavalry HitpointsHand Infantry: hit points +15%
Infantry BreastplateHand Infantry: hit points +10%
Mapuche TacticsHand Infantry: damage (Siege) +50%
Master LessonsHand Infantry: damage +10%
Maya Cotton ArmorHand Infantry: hit points +20%
Push of PikeHand Infantry: speed +10%, train time +10%
Somali Oryx Hide ShieldsHand Infantry: Wood cost −10%, Food cost −10%, Coin cost −10%
TEAM Hand Infantry AttackHand Infantry: damage +15%
Zapotec Cult of the DeadHand Infantry: damage +20%

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).