AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Building · Discovery Age

Coal Mine

Coal Mine (proto ID deMineCoalBuildable) is a building in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: — hit points. 24 civilizations have it.

Quick answers (2)
Which civilizations have Coal Mine?
British, Chinese, United States, Danes, Ethiopians, Hausa, Inca, Italians, Maltese, Mexicans, Poles, Swedes, Dutch, French, Germans, Indians, Japanese, Ottomans, Portuguese, Russians, Spanish, Aztecs, Haudenosaunee and Lakota.
What is the proto ID of Coal Mine?
deMineCoalBuildable — the name scenario triggers, AI scripts and mods use.
Hit points
—
Cost
free
Build time
—
Line of sight
—

Fast but expiring source of Coin.

Available from
IDiscovery
Game ID
deMineCoalBuildable

In the game's words

How to use it

Coal mines are sources of coin that are gathered quite swiftly but have a relatively low yield.

History

Coal rose to prominence as a key resource during the Industrial Era, when engineers realized that it could be burned to power machinery. Dangerous to mine and gather, coal’s value is temporary because it is non-renewable – once burned off, its user must then seek more.

From the game's History encyclopedia (Resources).

Coal Mine, from the game's History

Built by

Civilizations

BritishChineseUnited StatesDanesEthiopiansHausaIncaItaliansMalteseMexicansPolesSwedesDutchFrenchGermansIndiansJapaneseOttomansPortugueseRussiansSpanishAztecsHaudenosauneeLakota

Cards and technologies that change it

Bayajidda EpicBuilding: XP for building set to 0
Branicki ArchitectureBuilding: hit points +5%
Byzantine LegacyBuilding: hit points +15%
Camp MovementsBuilding: build time −25%
Chipotle TacticsBuilding: resources back when killed set to 0.2
Code NapoleonBuilding: Coin cost +25%, Wood cost +25%, Food cost +25%
Cree Textile CraftsmanshipBuilding: build time −25%, Wood cost −10%, Coin cost −10%, Food cost −10%
End RelationsBuilding: line of sight −7
End RelationsBuilding: Food cost +15%, Wood cost +15%
Flying ButtressBuilding: hit points +20%
Gas LightingBuilding: line of sight +4
Gondarine ArchitectureBuilding: hit points +25%
Heated ShotBuilding: damage bonus against Ship +50%
Huanka SupportBuilding: build time −15%
Improved BuildingsBuilding: hit points +40%
Improved BuildingsBuilding: hit points +40%
Industrial AgeBuilding: line of sight +4
Land ReformsBuilding: XP for building +100%
Land ReformsBuilding: XP for building +100%
LantakasBuilding: damage +15%
Maya ArchitectureBuilding: hit points +30%
Mazepa ArchitectureBuilding: hit points +25%
Monumental ArchitectureBuilding: hit points +30%
Mughal ArchitectureBuilding: Wood cost −20%, build time −30%
Ottoman AlliesBuilding: line of sight +7
Portuguese AlliesBuilding: Wood cost −15%, Food cost −15%
Radvila ArchitectureBuilding: hit points +25%
State ConstitutionsBuilding: hit points +25%
TEAM Coastal DefensesBuilding: damage bonus against Ship +0.8
TEAM Improved BuildingsBuilding: hit points +25%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Tupi Forest BurningBuilding: Wood cost −20%
WampumBuilding: XP for building +35%
Winter CountsBuilding: XP for building +20%
Zamojski ArchitectureBuilding: hit points +15%
HyggeColony Building: hit points +20%, health regeneration set to 0.1

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).