AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Lakota vs Maltese

Lakota and Maltese share 2 of their regular units and 26 Home City cards. Lakota start worth 1,300 resources and train 12 kinds of units; Maltese start worth 1,400 and train 18.

vs
Lakota

Start worth 1,300 · 1 Chests of Coin, 4 Crates of Food, 1 Cords of Wood, 5 Villager, 1 War Chief

Civilization bonus: Begins with 200 population and Huntable Animals last longer, but cannot build Walls until the Industrial Age. Unique units: Axe Rider, Bow Rider, Cetan Bowman, Rifle Rider, Tokala Soldier, Tashunke Prowler, Wakina Rifle and Club Warrior. Unique buildings: Teepee provides small hitpoint bonus to nearby units. Unique ceremonies: Call the People Ceremony and Tokala Ceremony

Maltese

Start worth 1,400 · 1 Chests of Coin, 4 Crates of Food, 2 Cords of Wood, 6 Settler, 1 Grand Master

Civilization bonus: Maltese units gain additional hitpoints with each shipment and heal over time when idle. Royal Guard Units: Crossbowman (Arbalesters) and Culverin (Basilisks) Unique Units: Fire Thrower, Grand Master, Hospitaller, Sentinel Unique Buildings: Hospital, Fixed Gun, Depot, Commandery

Units only one of them has

Both: Fishing Boat, Surgeon.

Best age-up per age

AgeLakotaMaltese
Colonial AgeThe Wise Woman ≈ 3,000The Naturalist ≈ 500
Fortress AgeThe Wise Woman ≈ 6,000The Sergeant at Arms ≈ 800
Industrial AgeThe Wise Woman ≈ 10,000The Engineer ≈ 1,000
Imperial AgeThe Wise Woman ≈ 15,000El Presidente ≈ 2,000

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

119

only Lakota

26

in both decks

150

only Maltese