AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Pet · Discovery Age

Old Doug the Orangutan

Old Doug the Orangutan (proto ID ypPetOrangutan) is a pet unit in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 190 hit points, melee 20 every 1.5 s (×3 vs Guardian), 10% melee resist. It costs 200 food and takes 10 s to train at the Marathan Catamaran and Wokou Junk. 24 civilizations have it.

Quick answers (3)
How much does Old Doug the Orangutan cost in AoE3?
200 food; 10 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Old Doug the Orangutan?
British, Chinese, United States, Danes, Ethiopians, Hausa, Inca, Italians, Maltese, Mexicans, Poles, Swedes, Dutch, French, Germans, Indians, Japanese, Ottomans, Portuguese, Russians, Spanish, Aztecs, Haudenosaunee and Lakota.
What is the proto ID of Old Doug the Orangutan?
ypPetOrangutan — the name scenario triggers, AI scripts and mods use.
Hit points
190
Cost
Food200
Train time
10 s
Speed
5

A pet orangutan that likes hanging out in trees and is good against guardians.

Population
0
Line of sight
12
Melee resist
10%
Build limit
5
Available from
IDiscovery
XP when killed
20
Game ID
ypPetOrangutan

In the game's words

How to use it

This predator is guarding a Treasure. To collect the Treasure, which may be resources, experience points, or even Settlers or soldiers, the predator or predators guarding it must be killed. Any unit can attack a Treasure guardian, but only Explorers, Settlers, Monks, and War Chiefs can collect the Treasure.

History

Scientific Name: Pongo pygmaeus Approx. Size: 37 in. (males), 170 lb.; 31 in. (females), 81 lb. Diet: Fruit, leaves, bark, termites, eggs, occasionally other monkeys The name “orangutan” literally means, “man of the jungle” in the Malay language. These powerful and impressive great apes spend their lives swinging through the treetops of Southeast Asia, specifically on the island of Borneo and in the northern corner of Sumatra. Rarely touching solid ground, the orangutan travels through the jungles dangling from its long arms and legs, which end in hook-like hands and feet. In the evenings when the orangutan does settle, it builds a new nest every night by bending the fronds of the betel tree. While not as well built as a gorilla, the orangutan is in fact larger in size. It has a body covered in long, striking red hair. Puffy cheeks and a hanging throat pouch full of air sacs that allows the orangutan to produce a unique bubbling call that can be heard over distances close to a mile.

From the game's History encyclopedia (Resources).

Old Doug the Orangutan, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Melee20 melee1.5 s—×0.1 vs Villager×3 vs Guardian

Trained at

Civilizations

BritishChineseUnited StatesDanesEthiopiansHausaIncaItaliansMalteseMexicansPolesSwedesDutchFrenchGermansIndiansJapaneseOttomansPortugueseRussiansSpanishAztecsHaudenosauneeLakota

Cards and technologies that change it

Archaic Infantry CombatHand Infantry: hit points +15%, damage +15%
Archaic Infantry HitpointsHand Infantry: hit points +15%
Carib Kasiri BeerHand Infantry: damage +10%
Hand Infantry / Hand Cavalry HitpointsHand Infantry: hit points +15%
Infantry BreastplateHand Infantry: hit points +10%
Mapuche TacticsHand Infantry: damage (Siege) +50%
Master LessonsHand Infantry: damage +10%
Maya Cotton ArmorHand Infantry: hit points +20%
Push of PikeHand Infantry: speed +10%, train time +10%
Somali Oryx Hide ShieldsHand Infantry: Wood cost −10%, Food cost −10%, Coin cost −10%
TEAM Hand Infantry AttackHand Infantry: damage +15%
Zapotec Cult of the DeadHand Infantry: damage +20%
Industrial AgePet: damage +40%, hit points +40%
Wind HorsesPet: speed +0.5, time between attacks (Melee (defend)) −10%, time between attacks (Melee) −10%, time between attacks (Melee (cover)) −10%
Ignatian SpiritualityUnit Class: hit points +5%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
Tar KilnsUnit: hit points +5%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).