AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Building · Fortress Age

Estate

Estate (proto ID Plantation) is a building in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 3,500 hit points. It costs 600 wood and takes 20 s to build. 18 civilizations have it.

Quick answers (3)
How much does Estate cost in AoE3?
600 wood; 20 s to build (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Estate?
British, United States, Danes, Inca, Italians, Maltese, Poles, Swedes, Dutch, French, Germans, Ottomans, Portuguese, Russians, Spanish, Aztecs, Haudenosaunee and Lakota.
What is the proto ID of Estate?
Plantation — the name scenario triggers, AI scripts and mods use.
Hit points
3,500
Cost
Wood600
Build time
20 s
Line of sight
12

Slow, infinite source of Coin. Limited to 10 gatherers.

Siege resist
0%
Available from
IIIFortress
XP when killed
240
Game ID
Plantation

In the game's words

How to use it

Gatherers working at an Estate provide a steady stream of Coin to your colony. Estates are often built later in games, when nearby mining has been exhausted, or by players who prefer to keep their gatherers close to the safety of the Town Center. Gathering Coin at the Estate starts out slow, but you can improve the Estate as the game progresses to make it a very efficient source of Coin. Only a limited number of gatherers can work at each Estate.

History

An Estate is a large land holding where crops are cultivated. They were common across the United States as well as parts of the Caribbean.

From the game's History encyclopedia (Buildings).

Estate, from the game's History

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Cards and technologies that change it

Advanced EstateWood cost −31%, hit points +100%
Advanced EstateWood cost −31%, hit points +100%
Advanced Homesteadingpopulation space +5, line of sight +8
Chilebuild limit set to 10, auto gather gold rate set to 0.45, auto gather gold rate set to 0.5
Land Grabbuild time −75%, Wood cost −40%
Terrace Farmingbuild time −75%
Bayajidda EpicBuilding: XP for building set to 0
Branicki ArchitectureBuilding: hit points +5%
Byzantine LegacyBuilding: hit points +15%
Camp MovementsBuilding: build time −25%
Chipotle TacticsBuilding: resources back when killed set to 0.2
Code NapoleonBuilding: Coin cost +25%, Wood cost +25%, Food cost +25%
End RelationsBuilding: line of sight −7
End RelationsBuilding: Food cost +15%, Wood cost +15%
Gas LightingBuilding: line of sight +4
Gondarine ArchitectureBuilding: hit points +25%
Heated ShotBuilding: damage bonus against Ship +50%
Huanka SupportBuilding: build time −15%
Improved BuildingsBuilding: hit points +40%
Improved BuildingsBuilding: hit points +40%
Industrial AgeBuilding: line of sight +4
Land ReformsBuilding: XP for building +100%
Land ReformsBuilding: XP for building +100%
LantakasBuilding: damage +15%
Maya ArchitectureBuilding: hit points +30%
Mazepa ArchitectureBuilding: hit points +25%
Monumental ArchitectureBuilding: hit points +30%
Mughal ArchitectureBuilding: Wood cost −20%, build time −30%
Ottoman AlliesBuilding: line of sight +7
Portuguese AlliesBuilding: Wood cost −15%, Food cost −15%
Radvila ArchitectureBuilding: hit points +25%
State ConstitutionsBuilding: hit points +25%
TEAM Coastal DefensesBuilding: damage bonus against Ship +0.8
TEAM Improved BuildingsBuilding: hit points +25%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
WampumBuilding: XP for building +35%
Winter CountsBuilding: XP for building +20%
Zamojski ArchitectureBuilding: hit points +15%

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).