AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Hausa vs Lakota

Hausa and Lakota share 1 of their regular units and 18 Home City cards. Hausa start worth 1,200 resources and train 17 kinds of units; Lakota start worth 1,300 and train 12.

vs
Hausa

Start worth 1,200 · 1 Sanga Cattle, 1 Emir, 1 Livestock Market Builder, 3 Sanga Cattle, 5 Villager

Civilization bonus: Gets a free Sanga Cattle with all shipments. Universities generate Influence, especially when built in a Kingdom (nearby one Town Center, Palace and Trading Post). Age-Up Alliances: (each grant extra bonuses) • Two new technologies at the University • Units/Builders at the Palace or Town Center Unique Resource: Influence is a powerful resource spent primarily at the Palace on Native Warriors and Mercenaries. All unlocked features cost Influence. Generate it with Universities, Trading Posts and by controlling large herds of Livestock. Unique units: Maigadi, Griot, Fulani Archers, Raider and Lifidi Knight

Lakota

Start worth 1,300 · 1 Chests of Coin, 4 Crates of Food, 1 Cords of Wood, 5 Villager, 1 War Chief

Civilization bonus: Begins with 200 population and Huntable Animals last longer, but cannot build Walls until the Industrial Age. Unique units: Axe Rider, Bow Rider, Cetan Bowman, Rifle Rider, Tokala Soldier, Tashunke Prowler, Wakina Rifle and Club Warrior. Unique buildings: Teepee provides small hitpoint bonus to nearby units. Unique ceremonies: Call the People Ceremony and Tokala Ceremony

Units only one of them has

Both: Surgeon.

Best age-up per age

AgeHausaLakota
Colonial AgeHausa ≈ 500The Wise Woman ≈ 3,000
Fortress AgeBerbers ≈ 720The Wise Woman ≈ 6,000
Industrial AgeHausa ≈ 1,000The Wise Woman ≈ 10,000
Imperial AgeHausa ≈ 2,000The Wise Woman ≈ 15,000

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

133

only Hausa

18

in both decks

127

only Lakota