AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Lakota vs Ottomans

Lakota and Ottomans share 2 of their regular units and 26 Home City cards. Lakota start worth 1,300 resources and train 12 kinds of units; Ottomans start worth 1,150 and train 20.

vs
Lakota

Start worth 1,300 · 1 Chests of Coin, 4 Crates of Food, 1 Cords of Wood, 5 Villager, 1 War Chief

Civilization bonus: Begins with 200 population and Huntable Animals last longer, but cannot build Walls until the Industrial Age. Unique units: Axe Rider, Bow Rider, Cetan Bowman, Rifle Rider, Tokala Soldier, Tashunke Prowler, Wakina Rifle and Club Warrior. Unique buildings: Teepee provides small hitpoint bonus to nearby units. Unique ceremonies: Call the People Ceremony and Tokala Ceremony

Ottomans

Start worth 1,150 · 1 Crates of Food, 3 Cords of Wood, 1 Explorer, 6 Settler, 1 Tiny Crate of Wood

Civilization bonus: Town Centers cannot train Settlers but Yörüks arrive over time, villagers which do not cost resources. Artillery has extra line of sight and style. Has access to the most unique units compared to European civilizations. Royal guard units: Deli (Rumeliot) and Humbaraci (Ulufeli) Unique units: Yörük, Azap, Janissary, Imam, Bashibozuk, Muhbir, Sipahi, Abus Gunner, Humbaraci, Great Bombard and Galley Unique buildings: Has a Mosque to train healers, base and unit improvements.

Units only one of them has

Both: Fishing Boat, Surgeon.

Best age-up per age

AgeLakotaOttomans
Colonial AgeThe Wise Woman ≈ 3,000The Naturalist ≈ 500
Fortress AgeThe Wise Woman ≈ 6,000The Scout ≈ 800
Industrial AgeThe Wise Woman ≈ 10,000The Grand Vizier ≈ 1,200
Imperial AgeThe Wise Woman ≈ 15,000El Presidente ≈ 2,000

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

119

only Lakota

26

in both decks

139

only Ottomans