AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

British vs Japanese

British and Japanese share 3 of their regular units and 15 Home City cards. British start worth 1,200 resources and train 20 kinds of units; Japanese start worth 1,750 and train 17.

vs
British

Start worth 1,200 · 2 Crates of Food, 2 Cords of Wood, 1 Explorer, 6 Settler, 1 Tiny Crate of Food, 1 Tiny Crate of Wood

Civilization bonus: Manor spawns a settler when built. Royal guard units: Musketeer (Redcoat) and Hussar (King's Life Guard) Unique units: Longbowman and Rocket

Japanese

Start worth 1,750 · 1 Chests of Coin, 4 Crates of Food, 3 Cords of Wood, 1 Orchard Rickshaw, 1 Sohei Archer, 1 Sohei Archer, 6 Villager

Civilization bonus: Villagers cannot hunt. Shrines attract animals to generate resources. Unique units: Ashigaru Musketeer, Atakebune, Daimyo, Flaming Arrow, Fune, Sohei Archer, Morutaru, Naginata Rider, Tekkousen, Samurai, Yabusame Archer and Yumi Archer. Unique buildings: Cherry Orchard is a resource for food. Dojo generates armies automatically and Shrines are Japanese homes. Wonders: Golden Pavilion, Great Buddha, The Shogunate, Torii Gates and Toshogu Shrine

Units only one of them has

Both: Monitor, Priest, Spy.

Best age-up per age

AgeBritishJapanese
Colonial AgeThe Naturalist ≈ 500Golden Pavilion ≈ 315
Fortress AgeThe Mohawk Statesman ≈ 790Golden Pavilion ≈ 630
Industrial AgeThe Engineer ≈ 1,000Torii Gates ≈ 1,140
Imperial AgeEl Presidente ≈ 2,000Torii Gates ≈ 2,280

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

145

only British

15

in both decks

130

only Japanese