AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Dutch vs Lakota

Dutch and Lakota share 2 of their regular units and 30 Home City cards. Dutch start worth 1,350 resources and train 21 kinds of units; Lakota start worth 1,300 and train 12.

vs
Dutch

Start worth 1,350 · 4 Chests of Coin, 2 Cords of Wood, 1 Envoy, 1 Explorer, 6 Settler

Civilization bonus: Trains Merchants, unique villagers that cost coin instead of food and have lower train limit, but gather coin 15% faster. Begins with an Envoy. Royal guard units: Halberdier (Stadswacht) and Ruyter (Carabineer) Unique units: Merchant, Envoy, Ruyter and Fluyt Unique buildings: Can build Banks to automatically produce coin

Lakota

Start worth 1,300 · 1 Chests of Coin, 4 Crates of Food, 1 Cords of Wood, 5 Villager, 1 War Chief

Civilization bonus: Begins with 200 population and Huntable Animals last longer, but cannot build Walls until the Industrial Age. Unique units: Axe Rider, Bow Rider, Cetan Bowman, Rifle Rider, Tokala Soldier, Tashunke Prowler, Wakina Rifle and Club Warrior. Unique buildings: Teepee provides small hitpoint bonus to nearby units. Unique ceremonies: Call the People Ceremony and Tokala Ceremony

Units only one of them has

Both: Fishing Boat, Surgeon.

Best age-up per age

AgeDutchLakota
Colonial AgeThe Naturalist ≈ 500The Wise Woman ≈ 3,000
Fortress AgeThe Sergeant at Arms ≈ 720The Wise Woman ≈ 6,000
Industrial AgeThe Tycoon ≈ 1,000The Wise Woman ≈ 10,000
Imperial AgeEl Presidente ≈ 2,000The Wise Woman ≈ 15,000

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

145

only Dutch

30

in both decks

115

only Lakota