AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Lakota vs Poles

Lakota and Poles share 2 of their regular units and 23 Home City cards. Lakota start worth 1,300 resources and train 12 kinds of units; Poles start worth 1,400 and train 20.

vs
Lakota

Start worth 1,300 · 1 Chests of Coin, 4 Crates of Food, 1 Cords of Wood, 5 Villager, 1 War Chief

Civilization bonus: Begins with 200 population and Huntable Animals last longer, but cannot build Walls until the Industrial Age. Unique units: Axe Rider, Bow Rider, Cetan Bowman, Rifle Rider, Tokala Soldier, Tashunke Prowler, Wakina Rifle and Club Warrior. Unique buildings: Teepee provides small hitpoint bonus to nearby units. Unique ceremonies: Call the People Ceremony and Tokala Ceremony

Poles

Start worth 1,400 · 4 Crates of Food, 2 Cords of Wood, 6 Settler, 1 Hetman

Civilization bonus: Buildings cost less and build faster, but are weaker. Starts with a Hetman, a cavalry hero who can construct the Sejm, a building that produces resources based on Settler population. Royal guard units: Cavalry Archer (Pancerny), Piechur (Kurpie Marksman), Pikeman (Scytheman), and Retainer (Vanguard). Unique units: Hetman, Winged Hussar, Retainer, Piechur. Unique buildings: Folwarks can train military units and also replace Mills and Livestock Pens. The Sejm combines an early Capitol and Factory.

Units only one of them has

Both: Fishing Boat, Surgeon.

Best age-up per age

AgeLakotaPoles
Colonial AgeThe Wise Woman ≈ 3,000The Naturalist ≈ 700
Fortress AgeThe Wise Woman ≈ 6,000The Scout ≈ 840
Industrial AgeThe Wise Woman ≈ 10,000The Cavalry Marshal ≈ 1,400
Imperial AgeThe Wise Woman ≈ 15,000The Royalist ≈ 2,100

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

122

only Lakota

23

in both decks

130

only Poles