AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Dutch vs Japanese

Dutch and Japanese share 3 of their regular units and 16 Home City cards. Dutch start worth 1,350 resources and train 21 kinds of units; Japanese start worth 1,750 and train 17.

vs
Dutch

Start worth 1,350 · 4 Chests of Coin, 2 Cords of Wood, 1 Envoy, 1 Explorer, 6 Settler

Civilization bonus: Trains Merchants, unique villagers that cost coin instead of food and have lower train limit, but gather coin 15% faster. Begins with an Envoy. Royal guard units: Halberdier (Stadswacht) and Ruyter (Carabineer) Unique units: Merchant, Envoy, Ruyter and Fluyt Unique buildings: Can build Banks to automatically produce coin

Japanese

Start worth 1,750 · 1 Chests of Coin, 4 Crates of Food, 3 Cords of Wood, 1 Orchard Rickshaw, 1 Sohei Archer, 1 Sohei Archer, 6 Villager

Civilization bonus: Villagers cannot hunt. Shrines attract animals to generate resources. Unique units: Ashigaru Musketeer, Atakebune, Daimyo, Flaming Arrow, Fune, Sohei Archer, Morutaru, Naginata Rider, Tekkousen, Samurai, Yabusame Archer and Yumi Archer. Unique buildings: Cherry Orchard is a resource for food. Dojo generates armies automatically and Shrines are Japanese homes. Wonders: Golden Pavilion, Great Buddha, The Shogunate, Torii Gates and Toshogu Shrine

Units only one of them has

Both: Monitor, Priest, Spy.

Best age-up per age

AgeDutchJapanese
Colonial AgeThe Naturalist ≈ 500Golden Pavilion ≈ 315
Fortress AgeThe Sergeant at Arms ≈ 720Golden Pavilion ≈ 630
Industrial AgeThe Tycoon ≈ 1,000Torii Gates ≈ 1,140
Imperial AgeEl Presidente ≈ 2,000Torii Gates ≈ 2,280

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

149

only Dutch

16

in both decks

129

only Japanese