AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Haudenosaunee vs Poles

Haudenosaunee and Poles share 1 of their regular units and 20 Home City cards. Haudenosaunee start worth 1,100 resources and train 12 kinds of units; Poles start worth 1,400 and train 20.

vs
Haudenosaunee

Start worth 1,100 · 5 Crates of Food, 1 Cords of Wood, 5 Villager, 1 Discovery Travois

Civilization bonus: Begins with a Travois that constructs buildings for free. Trees last longer. Unique units: Aenna, Forest Prowler, Kanya Horseman, Light Cannon, Mantlet, Musket Rider, Ram and Tomahawk. Unique buildings: Longhouse supports up to 15 population and Siege Workshop trains and upgrades artillery. Unique ceremonies: Founder Ceremony and Earth Mother Ceremony

Poles

Start worth 1,400 · 4 Crates of Food, 2 Cords of Wood, 6 Settler, 1 Hetman

Civilization bonus: Buildings cost less and build faster, but are weaker. Starts with a Hetman, a cavalry hero who can construct the Sejm, a building that produces resources based on Settler population. Royal guard units: Cavalry Archer (Pancerny), Piechur (Kurpie Marksman), Pikeman (Scytheman), and Retainer (Vanguard). Unique units: Hetman, Winged Hussar, Retainer, Piechur. Unique buildings: Folwarks can train military units and also replace Mills and Livestock Pens. The Sejm combines an early Capitol and Factory.

Units only one of them has

Both: Fishing Boat.

Best age-up per age

AgeHaudenosauneePoles
Colonial AgeThe Wise Woman ≈ 400The Naturalist ≈ 700
Fortress AgeThe Chief ≈ 700The Scout ≈ 840
Industrial AgeThe Chief ≈ 1,200The Cavalry Marshal ≈ 1,400
Imperial AgeThe Chief ≈ 2,500The Royalist ≈ 2,100

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

135

only Haudenosaunee

20

in both decks

133

only Poles