AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Japanese vs Russians

Japanese and Russians share 3 of their regular units and 17 Home City cards. Japanese start worth 1,750 resources and train 17 kinds of units; Russians start worth 1,300 and train 21.

vs
Japanese

Start worth 1,750 · 1 Chests of Coin, 4 Crates of Food, 3 Cords of Wood, 1 Orchard Rickshaw, 1 Sohei Archer, 1 Sohei Archer, 6 Villager

Civilization bonus: Villagers cannot hunt. Shrines attract animals to generate resources. Unique units: Ashigaru Musketeer, Atakebune, Daimyo, Flaming Arrow, Fune, Sohei Archer, Morutaru, Naginata Rider, Tekkousen, Samurai, Yabusame Archer and Yumi Archer. Unique buildings: Cherry Orchard is a resource for food. Dojo generates armies automatically and Shrines are Japanese homes. Wonders: Golden Pavilion, Great Buddha, The Shogunate, Torii Gates and Toshogu Shrine

Russians

Start worth 1,300 · 5 Crates of Food, 2 Cords of Wood, 1 Explorer, 5 Settler

Civilization bonus: Settlers and Infantry train faster in groups at the expense of combat strength. Has a population limit of 210. Royal guard units: Cavalry Archer (Dvoryane) and Grenadier (Pavlov Grenadiers) Unique units: Strelet, Rekrut, Poruchik, Cossack and Oprichnik Unique buildings: Blockhouses are a combination of Barracks and Outposts.

Units only one of them has

Both: Monitor, Priest, Spy.

Best age-up per age

AgeJapaneseRussians
Colonial AgeGolden Pavilion ≈ 315The Naturalist ≈ 500
Fortress AgeGolden Pavilion ≈ 630The Adventurer ≈ 1,020
Industrial AgeTorii Gates ≈ 1,140The King's Musketeer ≈ 1,300
Imperial AgeTorii Gates ≈ 2,280El Presidente ≈ 2,000

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

128

only Japanese

17

in both decks

158

only Russians