Civilization comparison · AoE3: DE 100.19.18309
Lakota vs United States
Lakota and United States share 2 of their regular units and 26 Home City cards. Lakota start worth 1,300 resources and train 12 kinds of units; United States start worth 1,300 and train 26.
Start worth 1,300 · 1 Chests of Coin, 4 Crates of Food, 1 Cords of Wood, 5 Villager, 1 War Chief
Civilization bonus: Begins with 200 population and Huntable Animals last longer, but cannot build Walls until the Industrial Age. Unique units: Axe Rider, Bow Rider, Cetan Bowman, Rifle Rider, Tokala Soldier, Tashunke Prowler, Wakina Rifle and Club Warrior. Unique buildings: Teepee provides small hitpoint bonus to nearby units. Unique ceremonies: Call the People Ceremony and Tokala Ceremony
Start worth 1,300 · 4 Crates of Food, 2 Cords of Wood, 6 Settler, 1 Collection of Books, 1 General
Civilization bonus: Minutemen levies can be called repeatedly from Town Centers and Outposts. Unlocks two Factory cards in the Industrial Age. Culture Bonus: Starts with a General who can plant an Inspiring Flag and build Forts instead of Town Centers. Advances in Age by choosing a Federal State that unlocks two powerful unique cards. Has access to Saloons, Sloops, Steamers, and unique Outlaws. National guard units: State Militia (Volunteer) Unique units: Carbine Cavalry, Minuteman, State Militia, Regular, Sharpshooter, Gatling Gun Unique buildings: Can build a Meeting House and a State Capitol which may train Construction Wagons or research unique improvements.
Units only one of them has
Only Lakota
Villager
Only United States
Villager
Both: Fishing Boat, Surgeon.
Best age-up per age
| Age | Lakota | United States |
|---|---|---|
| Colonial Age | ||
| Fortress Age | ||
| Industrial Age | ||
| Imperial Age |
The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).
Home City cards
119
only Lakota
26
in both decks
120
only United States