AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Danes vs Lakota

Danes and Lakota share 2 of their regular units and 16 Home City cards. Danes start worth 1,100 resources and train 24 kinds of units; Lakota start worth 1,300 and train 12.

vs
Danes

Start worth 1,100 · 3 Crates of Food, 2 Cords of Wood, 1 Explorer, 5 Settler, 1 Customs Wagon

Civilization bonus: Ages are cheaper but cannot Revolt. Starts with a Customs House that holds all resource crates and grants income for shipments of other players. Royal guard units: All military land units. Unique units: Snaphane and Gunboat. Unique buildings: Customs House gets resources from shipments. Round Churches act as defensive buildings. Watch Houses train and upgrade Snaphaner.

Lakota

Start worth 1,300 · 1 Chests of Coin, 4 Crates of Food, 1 Cords of Wood, 5 Villager, 1 War Chief

Civilization bonus: Begins with 200 population and Huntable Animals last longer, but cannot build Walls until the Industrial Age. Unique units: Axe Rider, Bow Rider, Cetan Bowman, Rifle Rider, Tokala Soldier, Tashunke Prowler, Wakina Rifle and Club Warrior. Unique buildings: Teepee provides small hitpoint bonus to nearby units. Unique ceremonies: Call the People Ceremony and Tokala Ceremony

Units only one of them has

Both: Fishing Boat, Surgeon.

Best age-up per age

AgeDanesLakota
Colonial AgeThe Naturalist ≈ 700The Wise Woman ≈ 3,000
Fortress AgeThe Scout ≈ 720The Wise Woman ≈ 6,000
Industrial AgeThe Viceroy ≈ 1,300The Wise Woman ≈ 10,000
Imperial AgeThe Royalist ≈ 2,200The Wise Woman ≈ 15,000

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

134

only Danes

16

in both decks

129

only Lakota