AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Danes vs Japanese

Danes and Japanese share 3 of their regular units and 11 Home City cards. Danes start worth 1,100 resources and train 24 kinds of units; Japanese start worth 1,750 and train 17.

vs
Danes

Start worth 1,100 · 3 Crates of Food, 2 Cords of Wood, 1 Explorer, 5 Settler, 1 Customs Wagon

Civilization bonus: Ages are cheaper but cannot Revolt. Starts with a Customs House that holds all resource crates and grants income for shipments of other players. Royal guard units: All military land units. Unique units: Snaphane and Gunboat. Unique buildings: Customs House gets resources from shipments. Round Churches act as defensive buildings. Watch Houses train and upgrade Snaphaner.

Japanese

Start worth 1,750 · 1 Chests of Coin, 4 Crates of Food, 3 Cords of Wood, 1 Orchard Rickshaw, 1 Sohei Archer, 1 Sohei Archer, 6 Villager

Civilization bonus: Villagers cannot hunt. Shrines attract animals to generate resources. Unique units: Ashigaru Musketeer, Atakebune, Daimyo, Flaming Arrow, Fune, Sohei Archer, Morutaru, Naginata Rider, Tekkousen, Samurai, Yabusame Archer and Yumi Archer. Unique buildings: Cherry Orchard is a resource for food. Dojo generates armies automatically and Shrines are Japanese homes. Wonders: Golden Pavilion, Great Buddha, The Shogunate, Torii Gates and Toshogu Shrine

Units only one of them has

Both: Monitor, Priest, Spy.

Best age-up per age

AgeDanesJapanese
Colonial AgeThe Naturalist ≈ 700Golden Pavilion ≈ 315
Fortress AgeThe Scout ≈ 720Golden Pavilion ≈ 630
Industrial AgeThe Viceroy ≈ 1,300Torii Gates ≈ 1,140
Imperial AgeThe Royalist ≈ 2,200Torii Gates ≈ 2,280

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

139

only Danes

11

in both decks

134

only Japanese