AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Ethiopians vs Russians

Ethiopians and Russians share 1 of their regular units and 22 Home City cards. Ethiopians start worth 1,200 resources and train 18 kinds of units; Russians start worth 1,300 and train 21.

vs
Ethiopians

Start worth 1,200 · 1 Zebu Cattle, 1 Livestock Market Builder, 1 Ras, 5 Villager, 3 Zebu Cattle

Civilization bonus: Gets a free Mountain Monastery Builder with each Age-Up that can be built on top of Mines to gather Influence and Coin. Age-Up Alliances: (each grant extra bonuses) • Two new technologies at the Mountain Monastary • Units/Builders at the Palace or Town Center Unique Resource: Influence is a powerful resource spent primarily at the Palace on Native Warriors and Mercenaries. All unlocked features cost Influence. Generate it with Mountain Monasteries, Trading Posts and by controlling large herds of Livestock. Unique units: Sebastopol Mortar, Abun, Gascenya, Shotel Warrior, Neftenya and Oromo Warrior

Russians

Start worth 1,300 · 5 Crates of Food, 2 Cords of Wood, 1 Explorer, 5 Settler

Civilization bonus: Settlers and Infantry train faster in groups at the expense of combat strength. Has a population limit of 210. Royal guard units: Cavalry Archer (Dvoryane) and Grenadier (Pavlov Grenadiers) Unique units: Strelet, Rekrut, Poruchik, Cossack and Oprichnik Unique buildings: Blockhouses are a combination of Barracks and Outposts.

Units only one of them has

Both: Surgeon.

Best age-up per age

AgeEthiopiansRussians
Colonial AgeHabesha ≈ 300The Naturalist ≈ 500
Fortress AgeHabesha ≈ 700The Adventurer ≈ 1,020
Industrial AgeHabesha ≈ 1,000The King's Musketeer ≈ 1,300
Imperial AgeHabesha ≈ 2,000El Presidente ≈ 2,000

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

118

only Ethiopians

22

in both decks

153

only Russians