AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Indians vs Portuguese

Indians and Portuguese share 5 of their regular units and 0 Home City cards. Indians start worth 1,550 resources and train 27 kinds of units; Portuguese start worth 1,250 and train 21.

vs
Indians

Start worth 1,550 · 2 Crates of Food, 4 Cords of Wood, 1 Brahmin, 1 Brahmin, 6 Hindu Villager

Civilization bonus: Most shipments will give you additional villagers. Villagers cost wood instead of food, cannot gather food from livestock. Unique units: Brahmin, Flail Elephant, Gurkha, Howdah, Mahout Lancer, Rajput, Siege Elephant, Sepoy, Sowar and Zamburak. Unique buildings: Sacred Field generates more exp when tasked with livestock and also trains cows. Mango Grove is a resource for wood. Caravanserai fulfils a similar role to stables. Wonders: Agra Fort, Charminar Gate, Karni Mata, Taj Mahal, Tower of Victory

Portuguese

Start worth 1,250 · 2 Crates of Food, 2 Cords of Wood, 1 Explorer, 7 Settler, 1 Tiny Crate of Food

Civilization bonus: Receives a free Covered Wagon with every Age and starts with 7 Settlers. Royal guard units: Crossbowman (Order Besteiro), Pikeman (Ordinance Pikeman), Musketeer (Legionario), Dragoon (Legion Dragoon) Unique units: Cassador and Organ Gun

Units only one of them has

Both: Caravel, Frigate, Galleon, Monitor, Surgeon.

Best age-up per age

AgeIndiansPortuguese
Colonial AgeKarni Mata ≈ 500The Naturalist ≈ 500
Fortress AgeKarni Mata ≈ 1,000The Admiral of the Ocean Sea ≈ 700
Industrial AgeTaj Mahal ≈ 1,500The King's Musketeer ≈ 1,000
Imperial AgeKarni Mata ≈ 2,400El Presidente ≈ 2,000

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

150

only Indians

0

in both decks

168

only Portuguese