AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Hausa vs Swedes

Hausa and Swedes share 1 of their regular units and 23 Home City cards. Hausa start worth 1,200 resources and train 17 kinds of units; Swedes start worth 1,150 and train 21.

vs
Hausa

Start worth 1,200 · 1 Sanga Cattle, 1 Emir, 1 Livestock Market Builder, 3 Sanga Cattle, 5 Villager

Civilization bonus: Gets a free Sanga Cattle with all shipments. Universities generate Influence, especially when built in a Kingdom (nearby one Town Center, Palace and Trading Post). Age-Up Alliances: (each grant extra bonuses) • Two new technologies at the University • Units/Builders at the Palace or Town Center Unique Resource: Influence is a powerful resource spent primarily at the Palace on Native Warriors and Mercenaries. All unlocked features cost Influence. Generate it with Universities, Trading Posts and by controlling large herds of Livestock. Unique units: Maigadi, Griot, Fulani Archers, Raider and Lifidi Knight

Swedes

Start worth 1,150 · 1 Crates of Food, 3 Cords of Wood, 1 Explorer, 6 Settler, 1 Tiny Crate of Food

Civilization bonus: Torps gather nearby resources. Jaeger and Black Rider mercenaries can always be recruited from the Tavern. Mercenary shipments are cheaper and arrive more quickly. Advanced improvements available at the Arsenal. Royal guard units: Pikeman (Dalkarl) and Hakkapelit (Drabant) Unique units: Carolean, Leather Cannon and Hakkapelit

Units only one of them has

Both: Surgeon.

Best age-up per age

AgeHausaSwedes
Colonial AgeHausa ≈ 500The Naturalist ≈ 500
Fortress AgeBerbers ≈ 720The Marksman ≈ 800
Industrial AgeHausa ≈ 1,000The King's Musketeer ≈ 1,000
Imperial AgeHausa ≈ 2,000El Presidente ≈ 2,000

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

128

only Hausa

23

in both decks

149

only Swedes