AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Indians vs Italians

Indians and Italians share 4 of their regular units and 0 Home City cards. Indians start worth 1,550 resources and train 27 kinds of units; Italians start worth 1,370 and train 21.

vs
Indians

Start worth 1,550 · 2 Crates of Food, 4 Cords of Wood, 1 Brahmin, 1 Brahmin, 6 Hindu Villager

Civilization bonus: Most shipments will give you additional villagers. Villagers cost wood instead of food, cannot gather food from livestock. Unique units: Brahmin, Flail Elephant, Gurkha, Howdah, Mahout Lancer, Rajput, Siege Elephant, Sepoy, Sowar and Zamburak. Unique buildings: Sacred Field generates more exp when tasked with livestock and also trains cows. Mango Grove is a resource for wood. Caravanserai fulfils a similar role to stables. Wonders: Agra Fort, Charminar Gate, Karni Mata, Taj Mahal, Tower of Victory

Italians

Start worth 1,370 · 6 Crates of Food, 2 Cords of Wood, 1 Explorer, 3 Settler, 1 Architect

Civilization bonus: Gets a free Settler with every technology and may research those at Economic Buildings in any age. Royal Guard Units: Mortars (Galilean Mortars) and Culverins (Spingardes) Unique Units: Architect, Bersagliere, Galleass, Pavisier. Unique Buildings: Basilica, Lombard

Units only one of them has

Both: Caravel, Frigate, Monitor, Surgeon.

Best age-up per age

AgeIndiansItalians
Colonial AgeKarni Mata ≈ 500The Philosopher Prince ≈ 500
Fortress AgeKarni Mata ≈ 1,000The Gentleman Pirate ≈ 800
Industrial AgeTaj Mahal ≈ 1,500The Cavalry Marshal ≈ 1,080
Imperial AgeKarni Mata ≈ 2,400El Presidente ≈ 2,000

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

150

only Indians

0

in both decks

185

only Italians